Turning Point is the second collection in English of interviews and writings by Hayao Miyazaki. It covers the period from Princess Mononoke to the pre-production of Ponyo.
The breadth and depth of Miyazaki's interests are on display here. Where North American animators talk about the craft and the history of animation, perhaps also speaking of live action films, Miyazaki ranges much farther afield. His interests include literature, Japanese history, social class, gender roles, consumer capitalism, geography, nature, environmentalism, economics, child rearing, mythology, religion and comparative religion.
Miyazaki is conscious of his need for knowledge. "It's up to the individual whether one reads books while a student, but the penalty for not reading will eventually come around for the individual. Increasing numbers of people think knowledge and cultivation are not strengths, but ignorance is, after all, ignorance. No matter how good-natured and diligent you are, if you don't know about the world around you it means you don't know where you are. Especially in our age, when each of us has to think about where we are going, there will be a heavy price to pay for ignorance about past history."
Miyazaki reflects on the people who enter the animation
industry. "We animators are involved in this occupation because we have
things that were left undone in our childhood. Those who enjoyed their
childhood to the fullest don't go into this line of work. Those who
fully graduated from their childhood leave it behind."
The people who talk to Miyazki are not just reporters. They include authors, academics and scientists. It is a sign of the respect for Miyazaki and his films that he is not considered just an entertainer, but a social commentator with important things to say.
It is Miyazaki's curiosity and wide-ranging knowledge that makes his films so satisfying. He's not focusing on the box office or on story formulas. He uses his films to try to figure things out and the uncertainty as to whether characters or events are good or bad lends a complexity to his films that is completely lacking in North American animation. He says that American films "seem too manipulative, so I hate to give into that and get all excited. And with splatter films, as soon as the music starts warning us about what's coming up, well, they just make me want to leave the theater."
"[People] delude themselves into thinking films are all about
identifying with something and finding momentary relief in a virtual
world. But in the old days, people went to see films to learn about
life. Nowadays, when you go into a supermarket, you're presented with a
dizzying array of choices, and, similarly, people think of the
audiences for film as consumers who just grumble, or complain about
things being too expensive or not tasting good. But I'm not creating
something just to be consumed. I'm creating and watching films that
will make me a slightly better person than I was before."
The seeds of future work are revealed in some of these interviews. In an interview about cities made at the time of Mononoke, Miyazaki says, "I would like to see an expansion of workplaces for [older people] rather than insisting they have a comfortable old age. A town where everyone, from children to the elderly, has self-awareness and a role as a member of the community is a town full of energy." He's describing one of the main themes of his yet-to-be-produced feature Ponyo.
In writing about the 1937 book How Will Young People Live by Genzaburo Yoshino, Miyazaki reveals concerns that he dealt with in The Wind Rises. Both are set in the Showa period leading up to the second World War. "When Yoshino poses the question of 'How will you live?' he means we should go on living, despite all our problems. He isn't saying that if we live in a specific way that the problems will disappear and everything will be fine. He is saying that we must think seriously about things and that, while enduring all sorts of difficulties, we must continue to live, even if ultimately to die in vain. Even if to die in vain. Yoshino was unable to write directly about the violence of his times, so all he could tell us to do when such times arrive is to keep living without giving up our humanity. Genzaburo Yoshino-san knew that was all he could do."
I have one disappointment with this book. The period of articles that date from the period when Howl's Moving Castle was produced do not cover that film at all. It is a problematical film for me, and I was hoping that there would be a clue as to Miyazaki's thoughts that would serve as a key to that film. At the time, Miyazaki was also involved in the creation of the Ghibli Museum and the day care centre for Ghibli employees. Did these distract him from Howl? Unfortunately, this book gives no indication.
I sincerely hope that there is a third volume, as I am interesting in reading what Miyazaki has to say about The Wind Rises. In any case, this volume, and the earlier Starting Point, are essential reading for anyone interested in animation and particularly for those in the field. Miyazaki's erudition shames us. While many of us call for North American animation to break free of genre conventions, it will take more than wishes for it to happen. It will only happen when animation artists engage more with the world as it is and let that be reflected in their work.
(For more Miyazaki quotes, please see my review of Starting Point.)
Showing posts with label Starting Point. Show all posts
Showing posts with label Starting Point. Show all posts
Sunday, July 27, 2014
Monday, September 07, 2009
Miyazaki's Starting Point
This book, a collection of articles and speeches by director Hayao Miyazaki as well as interviews with him, is one of the most important books on animation ever published. It contains almost no pictures; instead it is a book of philosophy and observations that reveal Miyazaki to be as perceptive and articulate as anyone who has worked in animation.It isn't necessary that creators be able to write or speak intelligently about their work. I greatly admire director John Ford, who actively disliked interviews; he would take sadistic pleasure in abusing interviewers and left no writings of any consequence. Anything Ford wanted to say he put on the screen and that was more than enough to earn him respect.
However, when a director reveals himself in words as well as films, it can lead to an enhanced appreciation of the person and the work. I have admired Miyazaki for quite some time, but I have to say that my respect for him increased enormously after reading this book.
Miyazaki has a broad range of interests. Of course, he talks about animation (with interesting perspectives on Disney, Dave Fleischer and Tezuka), but he also talks about politics (Marxism and Yugoslavia), history (particularly Japanese history), technology, children, audiences, mentors, economics and the environment.
I can't do better than to extensively quote Miyazaki to give you a flavour of the thoughts that this book contains. Here he is on the relative importance of content and technique:
Having said all this, if someone were to ask me what the most important thing is when creating a new animated work, my answer would be that you first have to know what you want to say with it. In other words, you have to have a theme. Surprisingly, perhaps, people sometimes overlook this basic fact of filmmaking and overemphasize technique instead. There are innumerable examples of people making films with a very high level of technique, but only a very fuzzy idea of what they really want to say. And after watching their films, viewers are usually completely befuddled. Yet when people who know what they want to say make films with a low level of technique, we still greatly appreciate the films because there is really something to them.I was particularly taken with this paragraph on running. There are many animation textbooks that will explain how to do a run, but this single paragraph says more about why you would have a character run than any animation book I've read.
The running of surging masses on fire with anger, the running of a child doing his best to hold back tears until he reaches his house, the running of a heroine who has forsaken everything but the desire to flee -- being able to show wonderful ways of running, running that expresses the very act of living, the pulse of life, across the screen would give me enormous delight. I dream of someday coming across a work that requires that kind of running.What Miyazaki is talking about here is the emotional heart of animation -- the emotions that literally animate a character -- not simply the path of action of a foot or the spacing between drawings.
Miyazaki takes a dim view of the production conditions for television.
What does seem to be a big problem to me, however, is that both the film and TV worlds are always desperately running after whatever carrots are dangled in front of them. The carrots for the TV world are particularly small, truly piddling overall, and for both TV and film projects that pass muster tend to be low risk and highly disposable. For TV today, the biggest problem is the huge increase in the number of shows being made. Everyone's confused about what is being done. No one knows who is making what, or where. And no one is watching what others are making. If you watch something for three minutes, you feel like you know everything about it, even what went on backstage, and then you don't feel like watching the rest.Miyazaki considers the appeal of animated films.
In reality, it's impossible for creators to keep working at the same pace year in and year out. The harder it is to try to make one good program, the more difficult it is to achieve that same level of quality over and over again. If you really want to create good shows year in and year out, you have to create an organization or system that makes this possible. But in the world of TV animation, it's physically impossible to create a series where each episode is like a theatrical feature. Since we have to cram shows into a system of mass production and mass marketing -- and keep pumping episodes out in such a tight cycle -- it's only natural that the works eventually become anemic. I think that's the point where the industry is now.
I like the expression "lost possibilities." To be born means being compelled to choose an era, a place, and a life. To exist here, now, means to lose the possibility of being countless other potential selves. For example, I might have been the captain of a pirate ship, sailing with a lovely princess by my side. It means giving up this universe, giving up other potential selves. There are selves which are lost possibilities, and selves that could have been, and this is not limited just to us but to the people around us and even to Japan itself.But while animation can serve a spiritual purpose, it's also tainted by commercialism.
Yet once born,there is no turning back. And I think that's exactly why the fantasy worlds of cartoon movies so strongly represent our hopes and yearnings. They illustrate a world of lost possibilities for us. And in this sense I think that the animation we see today often lacks the vitality of older cartoon movies. Economic constraints in production are often said to be the main reason, but it seems to me that something spiritual is also missing. It would be stupid to turn my back on the times in which we live and act arrogrant about it all, but I always find myself thinking that the old cartoon movies were indeed more interesting and exciting that we have today.
After working in cel animation for so many years, I've recently become more away of the things I have been unable to do, rather than the things I have been able to do. I still think that encountering wonderful animation as a child is not a bad thing. Yet I'm also acutely aware that this profession is actually a business, targeting children's purchasing power. No matter how much we pride ourselves in being conscientious, we produce visual works that stimulate children's visual and auditory senses, and whatever experiences we provide them are in a sense stealing time from them that otherwise might be spent in a world where they go out and make their own discoveries or have their personal experiences. In the society in which we live today, the sheer volume of material being produced can potentially distort everything.Miyazaki's view of life is nuanced.
I think there is is no way we can live and "not cause difficulties for others," as the saying exhorts us. I have come to think that even when we are overflowing with love and goodness, the world of human beings is one in which we cast our shadows onto each other, giving each other troubles as we grow and live.As I said above, it isn't necessary for a director to say anything beyond what's on the screen, but reading Miyazaki, I'm convinced of the intelligence behind his films. I wish that intelligence was more widespread in animation today.
The question then becomes, what it is hope? And the conclusion I'd have to venture is that hope involves working and struggling along with people who are important to you. In fact, I've gotten to the point where I think this is what it means to be alive.
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