Monday, June 29, 2009
Society for Animation Studies Conference
The 21st Annual Society for Animation Studies Conference, “The Persistence of Animation,” will be held July 10-12, 2009, at the Atlanta campus of the Savannah College of Art and Design. Held under the auspices of SCAD-Atlanta’s Animation Department, the conference features over 50 scholars and filmmakers from around the world who will present papers on a wide range of topics relating to animation history and theory; in addition, there will be workshops on teaching animation history and animation production. The conference itself will kick off with a keynote address Andrew Darley, the renown British media theorist, appropriately entitled “The Persistence of Animation.”
In conjunction with the conference, the SCAD Library will be presenting a special exhibition, “Behind the Cels: Selections from SCAD’s Don Bluth Collection,” featuring art work donated to the school by Don Bluth and Gary Goldman; Goldman will introduce the exhibit during the conference on Saturday, July 11th, and will also be present at a free reception, which is open to the public, Thursday evening, July 9th, from 6:00-8:00 pm.
Finally, ASIFA-Atlanta, in conjunction with the High Museum of Art, is organizing “Georgia Animation on Our Mind: A Retrospective of Peachtree State Animation,” which will screen at the nearby Woodruff Arts Center’s Rich Auditorium. The program features short animations, including experimental shorts, TV commercials and Avery Matthews, a never-aired Cartoon Network pilot.
For details on the conference, including registration fees, check out the conference blog at http://blog.scad.edu/sasc. You can also sign up for free tickets to the Friday night screenings at the ASIFA-Atlanta website, http://www.asifa-atlanta.com.
Friday, June 26, 2009
Comedy and Pathos
While no animated films are discussed, the combination is certainly present in animated films and the pitfalls that Balducci discusses frequently show up.
Thursday, June 25, 2009
The 11% Solution
How about if 11% of the members of the Academy of Motion Picture Arts and Sciences selected a film as Best Picture. Should it win?
Well now it could.
The Academy has decided to expand the number of Best Picture nominees from five to ten. The Academy has been unenthusiastic about nominating films that do the best box office. The Best Picture nominees are films that only a minority of movie goers have seen. As a result, the Oscar telecast suffers in the ratings as few people watching know the films being considered. By expanding the number of nominations to ten, the studios hope that films that gross more than $100 million have a chance to get a Best Picture nomination.
The public doesn't know how many votes a Best Picture winner receives. The numbers are as closely guarded as the votes in an Iranian election. Right now, it's possible that the winner receives 21% of the vote, which is still pretty flimsy. Doubling the number of nominees makes it less likely that a majority of the voters will choose the same film.
Will this be good for animated features? I suppose that with 10 slots, it's more likely that an animated film will get a Best Picture nomination. You can be sure that Disney/Pixar and DreamWorks will lobby hard for the chance. However, the Academy voters have already shown their indifference to animation the same way they've shown their indifference to big box office. We'll have to see what the Academy nominates next year. While the studios are hoping for more mainstream nominations, the Academy may not cooperate. Even if it does, splitting the votes among more films is liable to produce a result that nobody is happy with.
Sunday, June 21, 2009
Prehysterical Pogo

Walt Kelly started his career on the east coast in early comic books, pre-Superman. He then shifted to working at Disney, where he was initially in the story department and later moved to being an animator. His credits include features like Pinocchio, Dumbo and The Reluctant Dragon and shorts like The Nifty Nineties.
He left Disney at the time of the strike and returned to the east coast, where he spent the bulk of the 1940s creating comic book stories for Dell comics of various kinds. One of his strips in Animal Comics developed into Pogo. Starting in 1948, Kelly went to work for the New York Star as an illustrator and art director. He took Pogo along with him as a comic strip. When the Star folded, Pogo found a home in syndication and continued beyond Kelly's death.
In 1966, something happened to Kelly to cause him to send his characters to Mars (though it turned out to be the Australian outback). Perhaps it was boredom or perhaps Kelly was inspired by something, but the 14 month sequence in Prehysteria became the artistic highlight of his time drawing Pogo. The setting allowed him to create fantasy characters and landscapes more elaborate than anything he'd previously done in the strip.
Thomas Haller Buchanan, with the help of Ger Apeldoorn, has created a blog that intends to reprint the entire sequence (with some related sidetrips). The place to start is at the bottom of this page and continue upwards.
Kelly is not to everyone's taste. However, even if you don't share his sense of humour or interest in politics, you have to admire his cartooning chops. His use of the brush is universally admired by cartoonists and his poses are highly influenced by animation, using a character's whole body to communicate the character's emotional state. If you are unfamiliar with Kelly's work, I urge you to take a look.
(Specifically, look at this Sunday page. If that isn't a thing of cartoon beauty, I don't know what is.)
Wednesday, June 17, 2009
More Peering Through the Fog
I previously wrote about my curiosity over the changing media landscape here. I've already mentioned Clay Shirky for his article on how journalism is changing, and his book Here Comes Everybody. Now, here's a very recent talk from him that does a beautiful job of nailing down exactly how media have changed since the advent of the printing press.
While I'm not into video games, it occurs to me that the only area of the animation industry that's taking advantage of changes, where users can respond to content and can organize themselves around content, is gaming. TV and feature films are still operating with the 20th century broadcast model, while something like World of Warcraft is allowing users to form their own societies and teams within an animated world. While I don't think that a classical approach to storytelling, where stories are created by one set of people and delivered to another, is going to disappear, I wonder if the TV and feature model is sustainable in its current form. As the world becomes more social, what are TV and feature animation doing to keep up?
Two New Shorts
Landreth's approach to animation is a sort of German Expressionism. While the German films of the 1920s expressed their characters' emotions through their surroundings, Landreth uses the characters' own bodies as expressions of their mental and emotional states. This film has to do with a marriage, where the partners are deformed in ways that relate to their experiences and needs.
The problem with this approach is that it requires that the characters be tormented in some way, and that makes each Landreth film an appointment with dysfunction. In addition, Landreth is more enamored of technique than he is of character. The husband and wife each have their own Rosebud, something that explains their mental and physical distortions, but the result is somewhat schematic. Landreth's previous film, Ryan, is superior because Ryan Larkin was complex enough to justify Landreth's technique. Larkin is far more interesting than any character that Landreth has created from scratch.
Wallace and Gromit function the same way as classic comedy teams. Once a team's personalities are established, they are placed into different settings or occupations as the only way to add variety to their endeavors. The Marx Brothers were on an ocean liner, at a college, at the opera, at the races, etc. while remaining true to their characters. The Three Stooges spent time as bootleggers, exterminators, firemen, riveters, census takers, etc. while slapping each other silly. This time, Wallace and Gromit are bakers and they are surrounded by the expected mechanical gadgetry, a dastardly villain and a slapstick climax.
Once again, Wallace is a fool for love and blind to the threats that face him. Gromit, as usual, is smarter than Wallace and does what he can to protect Wallace from harm.
I think that The Wrong Trousers is still my favourite of the W&G half hours, but this one is satisfying. Wallace and Gromit have not hit a new peak, but neither have they disappointed. Having graduated to features with The Curse of the Were-Rabbit, it's nice to see them in a short again. Aardman is right to maintain that flexibility. Regardless of length, Wallace and Gromit continue to uphold the tradition of slapstick comedy.
For those of you in Toronto who would like to see these films, the program I saw today will be repeated on Friday, June 19 at 7 p.m. at the Cumberland Cinema, on Cumberland near Avenue Road.
Sunday, June 14, 2009
Another Mickey Mystery

I am reading Victor Fleming: An American Movie Master by Michael Sragow, and Sragow discusses Around the World in 80 Minutes, a 1931 documentary starring Douglas Fairbanks and directed by Fleming.
What's interesting is that the film apparently contains an original animated segment with Mickey Mouse. There is no mention of this in Disney biographies by Bob Thomas, Neal Gabler or Michael Barrier. There's no mention of it either in Leonard Maltin's Of Mice and Magic or Barrier's Hollywood Cartoons. Here's what Sragow has to say about this film.
While Fairbanks and company visit Siam, they watch a performance of a classical Siamese dance troupe; Fairbanks says that the rhythm beneath the exotic moves and music is the same as the fox-trot, then tries to demonstrate that notion by twirling a Siamese gal around a ballroom. Out of nowhere, he announces, "Now, here's Hollywood's most famous star dancing to Siamese music. C'mon, Mickey!" The film turns into a cartoon and Mickey Mouse prances out from a doorway on the right side of the screen. Against a temple backdrop, the mouse pulls off a mix of traditional Oriental choreography and American folk dancing. His hands try to pull off elegant courtly gestures, but his feet can't help tapping or clogging. He slants his eyes for a second or two, in a mixture of frustration and homage -- no slur intended, all in good fun -- then does a series of keep-on-truckin' clogs that would make R. Crumb proud.Barrier's The Animated Man: A Life of Walt Disney reports that Disney signed with United Artists in December of 1930, so while Around the World in 80 Minutes predates the start of releasing his cartoons through UA, the deal was already in place at that time. Furthermore, my assumption is that because the animation was included in a feature, it fell outside the shorts distribution contract that Disney had with Columbia, as did the animation in MGM's Hollywood Party, made while Disney was releasing through UA.
It's a genuine novelty: the rarest Mickey Mouse cartoon. How it ended up in Around the World in Eighty Minutes remains anybody's guess. United Artists (of course) released the movie, and UA had agreed to distribute Disney's cartoons after the animator had fulfilled his still-running contract with Columbia. But no Disney cartoon received an official UA release until the summer of 1932; Around the World opened in December 1931. And Disney kept no record of any contract or correspondence between him and Fairbanks. Disney must have known that Fairbanks and Fleming were big fans of his. By then Doug had told the press that only Mickey Mouse fully exploited the capacity of the sound film: "These cartoons get their tremendous appeal from the perfect rhythm, in comedy tempo. of the little characters and of the accompanying sound. It is not merely synchronization; it is more than that; it is a rhythmic, winging, lilting thing, with what musicians call the proper accent-structure." So Disney might have simply done Doug a favor and cooked up that Mickey cameo for a renowned, vocal supporter.
The Museum of Modern Art has a print of Around the World in 80 Minutes and there is another copy at the Library of Congress. To the best of my knowledge, the film is not available on VHS or DVD. Has anyone seen this sequence or have more information to add?
UPDATE: You can read more about this clip thanks to Didier Ghez and JB Kaufman.
UPDATE 2: If you want to see the animation from the film, go here.
Tuesday, June 09, 2009
Jack Bradbury Site
Jack Bradbury worked at Disney from 1933 to 1941, starting as an inbetweener and working up to animator on films like Ferdinand the Bull, Pinocchio, Fantasia and Bambi. Laid off after the Disney strike, he later spent a few years animating for the Friz Freleng unit at Warner Bros.However, he is probably best known for his work as a comic book artist. Starting the 1940's, he produced thousands of pages of comic book art, writing many of the stories himself.
His son, Joel, has set up a website that's an archive of over 1300 pages of Bradbury's comic book work. The site also includes other artwork, such as sketchbooks and gag cartoons. One of the highlights of the site for those interested in animation history is an unpublished memoir by Bradbury about his time at the Disney studio.
"My years at Disney's developed what talent I had, into a drawing skill that enabled me to make a living with it, something I had always hoped I could do, and something for which I shall always be grateful to Disney's. They made it possible for me to animate, not only on Disney pictures, but on Bugs Bunny for Friz Freleng at Warner's as well. And later to do the comic books I drew for so many, many years.
At the same time, however, I do not regret for one moment, having left Disney's when the situation became too unpleasant to live with. Had I stayed, I might have become a better animator and enjoyed a nice retirement pension, something I do not now have. But life has its little trade-offs. With the Disney job and its retirement fund, came much stress and often ulcers for many. At Warner's and for years later doing comic books, I did not get retirement pay, but I did get a less stressful, more healthy and certainly happier way of life. I chose the latter because it suited me best."
Sunday, June 07, 2009
Bloor Cinema Reminder
This Tuesday at 7 p.m. (and repeated on Wednesday at 9:30 p.m.), a selection of this year's films by Sheridan animation students will be running at Toronto's Bloor Cinema. The program runs approximately 90 minutes and admission is only $5. You can see a trailer for the program here and a list of the films here.
Below is a map of the Bloor Cinema's location.
View Larger Map
Friday, June 05, 2009
The State of the Gaming Industry
Slate has an article on this year's E3 conference and the state of the gaming industry.
That layoff percentage above implies that the gaming business recently employed over 70,000 people. Not all of those would be artists, but has the gaming industry surpassed features and TV series as the largest employer of animation artists?"To the extent that games provide consumers with engaging interactive entertainment for $60—sometimes 100 hours' worth as in the post-apocalyptic Fallout 3—it's an industry that deserves to fly high in the recession. But the game industry has fired nearly 12 percent of its work force since last July (8,450 folks), according to Wanda Meloni, an analyst at M2. There may be more to come, too.
Beyond closing 13 game-development studios, video game publishers are tightening their belts while, at the same time, desperately trying to show how extravagant they can be by spending millions on parties with famous bands, fancy convention booths, and movie-award-like press conferences at E3, the lavish yearly games convention in Los Angeles that's more like a boisterous, barker-filled state fair midway than a business gathering."
Monday, June 01, 2009
The Downside of Up
Saturday, May 30, 2009
Up
(Mild spoilers below.)I was beginning to worry that Pixar had passed its peak. Cars and Wall-E were both, in my opinion, weaker than their directors' previous films. As so many animation directors seem to do their best work early on and then repeat themselves to lesser effect, I wondered if Pete Docter would fall into the same pattern. That isn't the case. It's nice to see that Brad Bird is not the only director at Pixar who is at the top of his game.
Carl Fredricksen and Charles Muntz have both have made commitments to the past. Both are trying to do something they failed to do in their youth. Muntz is trying to prove his discovery of a giant bird and Carl wishes to follow in Muntz's footsteps, exploring a remote area of South America. Carl is the only one of the two to realize that the present is more important than the past and that opening himself up to others is more satisfying than pursuing a solitary goal.
Carl is introduced as a child and a lovely sequence takes us through his married life with Ellie, a girl he meets when both are young and both fans of Muntz. It's essential for showing us that Carl's state of mind after Ellie's death is justified but that he is capable of more. Over the course of the film, he wakes up to the truth.
Charles Muntz is fixated on revenge for being branded a charlatan by the scientific establishment. While he seems to be a scientific genius, his choice is not to engage the world until he can reassert his prominence. He has apparently resorted to murder to prevent others from stealing the glory he feels he is owed. His megalomania never waivers; anyone with the potential to upset his plans becomes an enemy.
Carl's marriage is the basis for the rest of the film. People are at their best when they take others into consideration. Carl forgets this after his wife dies, but learns it anew during the events that follow.
The film beautifully balances humour, adventure and emotion. It has echoes of Winsor McCay's The Flying House and The Wizard of Oz. Unlike Wall-E, it doesn't raise issues that it can't, or won't, resolve. Up has a statement to make and makes it without pulling the film out of shape.
Do I have nits to pick? A few. I wish that Russell had been a girl. Ellie is a wonderful character, but when she leaves the film, there isn't another female in sight except for the bird. Even the dogs are all male. As an exercise, Pixar should start a story off with nothing but female characters and only make them male if the story demands it. That may be the only way there will ever be more than one memorable female in each Pixar film.
I wonder if this film could have been done without a villain? King Vidor said, “You know, villains are few and far between. The drama of life is not dependent on villains. They don’t have to be present to have a story. Divorce, tragedy, sadness, and illness are not dependent on villains.” Miyazaki has made films without villains such as My Neighbor Totoro and Kiki's Delivery Service. Up may have been more difficult to write without the convenience of a villain, but it might have been stronger for it.
Charles Muntz's age is treated pretty cavalierly. He's got to be at least 93, and the Teddy Roosevelt reference would make him a minimum of 108. Carl Fredricksen also does some unbelievable things for a 78 year old who uses a cane and who can't climb stairs. We should all be so spry at their ages.
It may be a while before I like a Pixar film as much as this one. While I'm trying to keep an open mind on Toy Story 3, I'm afraid that it's driven more by business than by a story demanding to be told. Cars 2 will be the first Pixar film that I won't bother to see. I can't imagine anything done with those characters that would convince me to give up two hours of my life. For now, Up is enough and it will have to sustain me until somebody can make an animated film as good. It may be a long wait.
Wednesday, May 27, 2009
The Vendor Client Relationship
The teacher in me wants to explain things about this video and why something that looks ridiculous is actually just about economic leverage.
All of the above examples are from the world of retail. There are several important things to realize about this. First, items are relatively inexpensive. I don't know how much that meal or hair styling cost, but let's say $100 or less. Second, the market of potential customers is large. These two things give the retailer the right to tell a customer to take a hike. There are lots of other customers and the loss of a sale of a $20 CD or a $100 meal is not going to make much of a difference to the bottom line.
Let's amp it up a notch and talk about kitchen renovators. A reno is going to cost $10,000 and up. If the reno company is in a fairly large city (500,000 plus), there's no shortage of customers so they can still afford to tell a customer to take a hike. However, the length of time it takes to do a reno means that a company can only do so many in a year. This is fundamentally different than retail. A restaurant or hair stylist is capable of doing dozens of transactions in a single day, so time is not really an economic constraint for them.
Let's say the renovation company is able to do 20 renovations in a year and they need 15 to break even. It's now December and they've only done 14. They've got a possible client, but the client refuses to pay the price and wants a healthy discount. The reno company is faced with taking a loss or taking a smaller loss, so the cheap client has leverage and the reno company is likely to give in.
When you get to the film and television business, the clients have even more leverage. People with money to finance a project are rare. Each job represents a large chunk of money and your facility can only handle so many projects a year. Since clients are rare and each job is worth a lot of money, you can't afford to offend anyone. Losing a client in a retail situation is a petty annoyance. Losing a rare client client with an expensive job can be the difference between life and death for a company. Taking a hard line with those clients often means that the client won't come back. Both the client and vendor know it, and the client takes ruthless advantage of that fact.
While the video above looks ridiculous at the retail level, it makes economic sense based on supply and demand. There's a huge supply of retail customers, but there's a short supply of film and television customers. In film and television, production company demand for jobs outstrips producer supply. When the equation is so uneven, the scarce side inevitably takes advantage.
Tuesday, May 26, 2009
Canadian Business
UPDATE: And further emphasizing the branch plant mentality, only in Canada would a government invest $23 million tax dollars in an American company that's going to make a film based on an idea from Britain and consider it a win for Ontario industry. I'm glad for the additional jobs, but this is not the way to strengthen Canadian animation in the long run. It's just more of the same.Canadian businesses just don't innovate enough. Too many don't have an internal culture of innovation. The domestic market is small and fragmented; not enough firms think internationally. International, for many, means the U.S., period, a rather dangerous myopia since that country is going to be economically crippled for a long time.
The report doesn't say so directly, but foreign ownership is a drag. Yes, a few Canadian branch plants get “world-product” mandates from head offices for certain products, but most don't. It's a scandal - and the blame is on the Canadian business class, too many members of which dream of getting rich by selling out to foreigners - that most mining companies are foreign-owned, the brewing business is gone, high-technology firms such as Cognos and Newbridge were swallowed up, and so on.
Sunday, May 24, 2009
Pete Docter Podcast

The Museum of the Moving Image, as part of its Pinewood Dialogues, has posted an interview with Up's director Pete Docter.
(I earlier pointed to interviews on their site with Chuck Jones and Brad Bird. You can find out about those interviews here.)
Wednesday, May 20, 2009
List of Films for the Bloor Screening
Higher Education – A mean teacher faces the Last Judgment. A film by Hernando Bahamon, ZĂ©lie BĂ©rubĂ©, Christian Camaroschi, Sheng-han Chang, MĂ©lanie Daigle, Amber Holowaychuk, Angela Kim, Alex Kung, Henry Lidstone, Michelle Moger.
Smores – A day in the life of a chocolate man in a graham cracker world. A film by Inigo Ahedo.
El Cacto – When a desert town runs out of water, who ya gonna call? A film by Garrett Hanna.
Hopetown – Hope springs eternal for a stuffed bunny. A film by Will Postma.
Lobster Boy – The story of an underwater outcast. A film by Tracy Qiu.
Homework Hydra – So much homework, but so many distractions. A film by Ben Hu.
Monkey and the Moon – Based on a Chinese folk take, a monkey tries to rescue the moon. A film by Yajun Wang.
Nanu - Two animals battle for a meal. A film by Alex Donald.
Sneaks on a Plane – It gets lonely in the desert. A film by Serena Leigh
Process – Do not go gently into that recycling plant. A film by Jake Fullerton.
Coned – A dog struggles with a cone collar. A film by Terri Sajecki.
Ama – An animation student searches for a subject. A film by Chih Kuang Jack Yu.
Creatures of the Night – Don’t poke the zombie. A film by Kieran McKay.
The Magic Cauldron – A cauldron that doubles its contents. A film by Andy Zeng.
My Hero – The perils of hero worship. A film by Nael Al Hamwi, Amir Avni, Adam Black, Lee Ann Dufour, Adam Hines, Wayne-Michael Lee, Sopheak Meak, Marvin Mugabi, Allesandro Piedimonte, Samantha Smith Mark Stanleigh.
Kitty Kitchka – A lesson in feline agriculture. A film by Cheng Long.
Junko Jango – A boy is caught between bullies and a junkyard dog. A film by Rachel Chalk.
The Missing Sock – Guess where it went? A film by Jason Teeuwissen.
Humpty Dumpty Scrambled - What happens when a weapon has a mind of its own? A film by Yuriy Sivers.
The Bacteria That Could – If at first you don’t succeed... A film by Jordan Benning.
Hog Wild – This little piggy went to market. A film by Michael Alcock, Markus Bajin, Tanguy Barker, Weiran Ji, Sun Lee, Chris MacDonald, Boris Maras, Clayton Tsang, Carla Veldman, Andrew Wilson, Di Yao Amanca Zima.
Princess Story – A fairy princess awaits her prince. A film by Kayla McIlwaine.
The Ballad of Amelia Von Earl – A little girl has an unusual hobby. A film by Tapan Gandhi.
Space Chase – A mad scientist gets madder. A film by Behram Khoshroo.
Foxy Hotmamma – An homage to the Blaxploitation films of the 1970s. A film by Justin Salgado
Just Desserts – Sweets revenge. A film by Jonathan Coit, Lawrence, Lam, Kyu-Bum Lee, Kaming Mak, Andrew Murray, Braden Poirier, Linval Smith, Ben Thomas, Chris Thompson, Junghoon Yeo.
Tang – A monkey struggles to stay warm. A film by Han ung Lee.
Ooh aaah oouch – A recliner with an attitude. A film by Manish Thorat.
The Chronicles of Turghot and Dragam – An urbanized barbarian yearns for the good old days. A film by Kelly Turnbull.
The Peasant and the Root – A peasant covets the amazing power of the mandrake root. A film by Brock Gallagher.
Electropolis – A walk sign seeks to break the monotony. A film by Amanda Stocker, Hank Choi, Adam Pockaj, Jason Walmsley, Dimas Mohammad, Adam Trout, Dan Seddon, Griogio Mavrigianakis, Ki Eun Suh, Debbie Yu, Dawnson Chen, Allison Neil, Kevin McCullough.
Monday, May 18, 2009
Abe Levitow Notes on Animating






Abe Levitow was one of the main animators in Chuck Jones unit in the 1950's. He later became a co-director with Jones at Warners and a director for Jones at MGM. In addition, he directed Mr. Magoo's Christmas Carol for UPA.
I can't remember when I got these notes, though I'm guessing it was the late '70's. I also have no idea who Levitow wrote them for. Was it for a project he was directing? Was it for students somewhere? In any case, while the information in the notes has been covered elsewhere, it is presented in a clear, concise manner and you can never be reminded of fundamentals often enough.
(At the time I first posted this, the site devoted to Abe Levitow had been hacked. It has now been restored and is very much worth your time. You can find it here.)
Friday, May 15, 2009
Upcoming Screening at the Bloor in Toronto
Here's a trailer I put together for the Student Animation Showcase, featuring the work of Sheridan College students. It's June 9 at 7 p.m. and again on June 10 at 9:30 at the Bloor Cinema, located at Bloor and Bathurst in Toronto. Admission is $5.
(If you're a Sheridan student, all the films in the trailer are in the screening, but there are additional films that are not in the trailer for various reasons. I'll be emailing everybody the list of films to be screened in the next few days.)
Sunday, May 10, 2009
Sheridan College Industry Day 2009 Part 3
Pixar in Vancouver Continued or The Good, The Bad and the Ugly
The good things are fairly straightforward. It's always good when there's an increase in employment opportunities, especially in the current economy. There will undoubtedly be educational benefits. Pixar will bring their rigs, their pipeline and their software tools and more people will have the opportunity to use them. While they are proprietary, the nature of software is such that once something exists, it is relatively easy to imitate. Just as Disney knowledge spread into the larger animation industry at the time of the 1941 strike, Pixar's approach will spread into Canada.
The Pixar name will enhance people's resumes and job opportunities. A commenter in the previous post seemed to believe I was endorsing Pixar by praising them "for being THE place." I was not praising them so much as pointing out a Canadian reality.
To date, Canada has no animation studios that can compete with Pixar, Disney, DreamWorks, Blue Sky, etc. Canadian studios have yet to produce an animated feature that grossed $100 million or attracted the same kind of critical attention. Furthermore, those features that have come out of Canada are based on scripts and stories that originated outside the country (Pinocchio 3000, The Wild, Everyone's Hero, 9, etc.) so even if any of those films had done well at the box office, it would have been a mixed endorsement of Canadian studios at best.
Canadian studios are aware of this. Therefore, when they see a resume with a big name studio on it, they see it as a mark of excellence. A studio better than a Canadian studio has seen fit to hire this person, therefore, they have no reason to question the person's skills. This attitude is not unique to Canadian animation. Many people go to Harvard for the opportunity to have it on their resume and many employers are happy to welcome Harvard graduates.
This does not mean that all graduates of Harvard or all former big studio employees are uniformly excellent. It also doesn't mean that people who came from other places are unworthy. However, when the hiring is being done by someone who is unqualified to judge someone's skills -- and that person might be from Human Resources or be a producer -- or if a company is in a hurry to fill a position, the right name on a resume is a shortcut to a solution. This is not fair, but it is a fact of life. Those people who work at Pixar Vancouver will be taken more seriously than those who work at other Canadian studios.
The last bit of good news will be determined by the quality of films that come out of Pixar Vancouver. If they are good, then the people who work on them will have the pride and pleasure of doing good work in an industry where that is rarer than it should be.
Now, on to the bad. The following quote comes from an email list I'm on. The author is a Pixar animator who has given me permission to reprint the quote but has asked to remain anonymous.
There are some factual errors in this article (big surprise). The Vancouver studio will only be producing ancillary work with legacy characters, like Cars and Toy Story. All the stuff that Pixar doesn't have the time or money to do to keep the franchises alive. The original shorts and DVD shorts will still be done in Emeryville. As I understand it, Pixar will still generate all the stories for the ancillary work, and the Vancouver studio will be strictly for production.In other words, Pixar Vancouver is for outsourcing. It will be owned by Disney and not a service facility bidding on work, but will still be treated like a subcontractor. In essence, it will do the work that Pixar doesn't consider important enough to bother with itself. The article referenced above also states "John Lasseter, chief creative officer at both Pixar and Disney Animation, is not expected to spend much time at the Vancouver studio." That's because his time is too valuable to waste on what will be produced in Vancouver. I don't doubt that Lasseter will make an early appearance to give the staff a pep talk about what great work they're going to produce, but with the budgets, concepts and stories being worked out in Emeryville, Lasseter has no need to spend time in Vancouver. Should Vancouver not produce sufficiently good work, the Vancouver managers will be called to account in Emeryville. Lasseter's appearances in Vancouver will be more for morale and publicity purposes than for making creative or managerial decisions.
Now we get to the ugly, and I'm sorry to say that it relates more to Canada than it does to Pixar. While I've lived in Canada since 1980, I was born and raised in New York City. As a result, I've got a dual perspective on Canada. There is much about this country that I love; I feel more comfortable politically here than I did in the U.S. I value ethnic and cultural diversity and living in Toronto I am surrounded by people from all around the world.
However, Canada suffers from two major problems. The first is colonialism and the second is a small population. Canada never fought for its independence and has historically seen itself as a junior partner to a larger, protector nation. Canada entered World War II in 1939 when the British entered the war, even though Canada itself was not attacked. Since the war, Canada has seen itself as depending on the economic and defense largesse of the U.S. While Canada has not marched in lockstep with the U.S. (Viet Nam and Iraq being two examples), no political decision is ever made in Ottawa without first thinking about U.S. reaction. I don't doubt that if the U.S. was not so vehement about its war on drugs that marijuana would be legal in Canada.
Canada's population is 1/10 the size of the U.S. population. It is easier for U.S. companies to expand their products or services by 10% to take advantage of the Canadian market than it is for a Canadian company to grow by 1000% to compete in the U.S. market. Besides logistical problems, there is also the problem of securing the necessary capital.
Canada's economy can be roughly divided into three parts: natural resources, branch plants and protected industries (primarily culture and communications). The presence of resources is just a matter of luck. Because Canadian companies have difficulty competing with American companies 10 times their size, it has been easier to open branch plants of American companies than to create Canadian companies. For instance, many countries have their own car companies. The U.S., Japan, Korea, England, Germany, Italy, etc. all have cars identified with their countries. Canada has many auto manufacturing plants, but there is no Canadian car.
Entertainment falls in the area of protected industries and this is an area of particular annoyance to me. Canadians don't create markets. They wait until someone else creates a viable market and then Canadians go to the government and ask for protection in order to participate in the market. It's easy for American studios to dump TV shows in Canada for less money than it costs Canadians to create original programming. For the Americans, the money is pure gravy. On the face of it, it makes sense that the government should carve out a percentage of TV air time for Canadian programs and then figure out a way to fund them.
The danger of not doing this can be seen in the film industry. The U.S. walked into Canada in the 1920's and owned all the movie theaters. They treated Canada as part of the U.S. domestic market and the Canadian box office is still considered part of the U.S. domestic gross. Furthermore, on average only 3% of screen time in Canada is devoted to Canadian films. As low as that number seems, it's actually lower because the percentage is higher in Quebec due to language differences. So in English speaking Canada, the percentage of Canadian films is actually less than 3%. The government, not wanting this pattern to repeat in other aspects of popular culture, instituted various quotas and then fought to have culture exempt from the free trade agreement and it's successor, NAFTA.
While this works in theory, the reality is another story. What happens is that the companies who are protected under the quota spend more time working the system than creating work that would allow them to compete. As in most democracies, profitable companies make political contributions to protect their interests and are happy to hire former government officials to lobby for them at salaries higher than those people made in government. So while Canadian television has benefited from government intervention in ways that Canadian film has not, it has not done a significantly better job of creating popular work because the companies have been too busy protecting their profits.
Name a Canadian animated character who is a worldwide success. If you managed to name one (and I'd be surprised if you could), I'll bet that it was based on a children's book and was not an original character. The branch plant mentality combined with government protectionism has killed risk-taking in Canada and creative Canadians know this. That's why so many of them head to the U.S.
The problem is not the talent, the problem is the management. I can personally name dozens of Canadians who have worked at ILM, PDI, Disney, Pixar, DreamWorks, Sony, etc. and have done well at those studios. The U.S. welcomes people with ability while Canada is content to let them leave. There are no Canadian animation managements with the guts, brains and resources to create original material that entertains a worldwide audience.
That's why when a company like Pixar opens in Canada, people are so gleeful. Maybe here is an opportunity to go beyond the run of the mill Canadian product. Unfortunately, it's not going to happen. What comes out of Pixar Vancouver is going to be the equivalent of the direct-to-DVD Tinkerbell features. Those films make money for Disney, but nobody takes them seriously. They are there to bolster the bottom line, not to win awards, not to inspire critical essays, and are only known by parents with young daughters. With all due respect to the people who work on them, they are conceived as filler and they fulfill their corporate duty.
People in Vancouver have a right to be happy over Pixar's arrival, but keep it in perspective. The problems of Canadian animation (and entertainment generally) are still there and still awaiting solutions. When Canada produces its own Aardman or Ghibli, then no one will be cheering louder than me.



