Showing posts with label Pixar. Show all posts
Showing posts with label Pixar. Show all posts

Wednesday, June 13, 2018

Animation Master Class with Pixar's Michal Makarewicz

Click to enlarge.

Watch Brad Bird's talk at TIFF

If you missed Brad Bird's recent appearance in Toronto at the TIFF Bell Lightbox, you can watch it below.  I was there, and it was an excellent talk.

Sunday, June 21, 2015

Inside Out

(Mild spoilers below.)

I'm in in the minority on this, but I was disappointed with Inside Out.

There is no question that Pete Docter has the ability to emotionally affect an audience.  My problem with this film, and on reflection with Up, is that he focuses too much on invention, and it gets in the way of the characters and the story.

In Up, everyone remembers the montage of Carl's life with Ellie.   Nobody talks about the absurd age and inventions of Charles Muntz.

In this film, what people will take away is the characters inside Riley and the ending, but the world they inhabit is overly complicated.  There is an lengthy journey for two of the characters inside Riley's head and there are all sorts of rules of the world that are introduced too conveniently.  Characters and props appear during the journey that change the audience's sense of what is possible and what is not.  It's hard to generate suspense when you never know when the equivalent of a magic wand will show up to help the characters. 

The problem is structural.  The film makers had too many good ideas to fit in the beginning, and so by introducing them mid-film, the world was continually redefined to the detriment of the story.

Here's a spoiler.  If Joy can be sad and cry, why can't the other characters inside Riley's head go beyond their dominant characteristic and grow as well?  The problem is that if you have characters who are incapable of change, you have no drama.  But introducing change into one character reveals the other characters as nothing more than stereotypes, no matter how entertaining.

The solution would have been to spend more time outside Riley.  Because she contains conflicting emotions, it's natural that the drama should have played out there.  But Riley is a puppet who can't experience emotions outside of what the characters in her head allow.  While her experiences moving to a new city, entering a new school and screwing up in front of peers are all easy for the audience to empathize with, they are done in a perfunctory manner.  We never see her interacting with the others in her school and so her experiences are left at the level of the generic.

Inside Out contains a lot of good character comedy, inventive concepts and striking design.  However, the dramatic logic of the film often gets broken under the weight of those things, and that's why I find the film unsatisfying.

Tuesday, March 24, 2015

Pete Docter in Toronto

Pete Docter was at the TIFF Bell Lightbox on Monday, March 23, starting the publicity rounds for his next film Inside Out.  He was interviewed on stage by film critic Richard Crouse in front of a sold out audience.  Crouse took Docter through his career and asked some very naive questions about animation, but Docter handled himself well.  At the end of the session, the opening to Inside Out was screened.  It is unquestionably a Pixar film in design and tone and it has the strong emotional core of Docter's earlier films.

This was followed by Docter introducing a screening of Up.

On Tuesday, Docter appeared on Q, the CBC radio arts program.  He covered much of the same material as he did with Crouse, and you can listen to the segment here.

Friday, July 18, 2014

Pixar's Pivotal Moment?

In my experience, the hardest thing to cultivate in a studio and the easiest thing to destroy is enthusiasm.  When the staff feels that the studio is dedicated to turning out good films and is providing the crew with opportunities to do their best work, the employees give extra effort.  When management says one thing while doing another, cynicism quickly sets in and every move or statement by management is viewed with suspicion.

The recent revelations that Ed Catmull was a willing conspirator to hold down wages and limit employment opportunities destroys his credibility as a manager.  While his contributions to the development of computer animation technology are untouched by this, his leadership credentials now lie in ruins.  While his book Creativity, Inc. has been praised by reviewers, my friend James Caswell says that it should be shelved in the fiction section.

Pixar has been very effective in keeping their internal workings from the public.  There aren't Pixar employees contributing to message boards or commenting on blogs.  Even those people with reason to complain, like Jan Pinkava and Brenda Chapman, have been circumspect.  Perhaps that's because the field is so small they didn't wish to burn bridges or perhaps there were settlements paid with silence as a condition.

But within Pixar, what's the mood?  Can any statement or policy from Catmull be treated as genuine now when the staff knows that he has been picking their pockets and limiting their prospects?  Has his authority been neutered?  Will Robert Iger ease him out as a way of reassuring the staff, or worse, leave him where he is and act as if nothing is wrong?

And what about John Lasseter?  What did he know and when did he know it?  Are there emails that implicate him as well?  Did he ever disagree with the policy or did he just accept it?  Regardless, he has profited from it.  Pixar's profits have increased the dividends and the price of Disney stock, making Lasseter richer.  Pixar's employees have paid for a portion of his winery.

Will this hasten people to leave the company?  Will it cause animation artists and students to think twice before applying to Pixar or the other studios involved in the conspiracy?  Will this push some employees or former employees to go public with their grievances?

As we don't know what's going on in Pixar, this may be a tipping point or the staff may just ignore it and keep working.  However, in the 1930s when the world was celebrating Walt Disney, conditions in his studio were deteriorating, eventually resulting in the strike that changed the company forever.

We may have to wait years until some Pixar employees retire or leave the field before we get a sense of how this was received within the company, but eventually the truth will come out.  The media love to build people up and then tear them down.  I'm guessing that it's just a matter of time before Pixar is in their sights.  Certainly the company has given them ample reason to take aim.

Tuesday, April 29, 2014

Book Review: Creativity, Inc.

Most managers have holes in their knowledge.  Some people are promoted to management based on their skills.  They're the best at what they do in the company, so they are put in charge of other people.  The problem is that these managers have no training in how to handle people.  This is as true of assembly line managers as it is of college presidents.

Other people study management in school, but are ignorant of the processes they are managing.  They are in charge of people who know more than they do, though sometimes they won't admit it.  The world is full of MBAs who are incapable of producing any part of their company's product or service.

This is why there are so many books on business management.  The usual approach is to list things that should be done: Do this and you'll be successful.  Business books often differ in their recommendations, but the authors are convinced that their advice is sound.

Ed Catmull, one of the founders of Pixar and now President of Pixar and Disney Animation, takes a different approach in Creativity, Inc.  As he started out in computer science writing software, he is analytical about solving problems.  However, rather than declare the right way to do things, Catmull instead writes about things to beware of, including things that are unknowable.

Don't measure people by their current skills, but by how much they can grow.  Don't be afraid to hire people smarter than you are.  Understand the reasons behind a disagreement rather than focusing on the disagreement itself.  Try to find the causes of fear in an organization and root them out.  Don't believe you can prevent all errors by planning.   Don't punish failure or no one will try anything new.  Don't measure people by their mistakes, but by their ability to fix their mistakes.  Don't let the organizational structure prevent communication between departments and people.  Don't let one department's agenda override other agendas.  Don't confuse the process with the goal.

Catmull writes about the above using examples from his own career and from Pixar.  On the surface, it reads as if Pixar has managed to overcome problems common to large organizations and has found ways to encourage the staff to focus on the success of the company.   But while Catmull is not shy about Pixar's failures and close calls, I think that there's a gap between the Pixar of this book and the Pixar of reality.

For instance, Catmull talks about having to keep product moving through the pipeline in order to use the staff efficiently, but the need to "feed the beast" in his words often results in going with the tried and true rather than taking chances on new ideas.  As an example, he mentions The Lion King 1 1/2.  "This kind of thinking yields predictable, unoriginal fare because it prevents the kind of organic ferment that fuels true inspiration."  However, Pixar is as invested in sequels these days as any other animation studio.

At times, Catmull is disingenuous.  He implies that Pixar's influence was responsible for the crew of The Princess and the Frog taking a research trip to Louisiana, when in fact Disney had been making research trips for earlier films like The Lion King and The Hunchback of Notre Dame.  He gives credit to a Pixar developer for giving his crew time to pursue personal projects at work, while Google was widely reported to have been doing this for years.

Catmull praises Steve Jobs' design of Pixar's building, saying that it was constructed to force people from different departments to interact with each other.  Yet he also discusses a 2013 internal event called Notes Day, and one of the emails Catmull received after it was over said, "I met new people, got completely new points of view, and learned what other departments struggle with and succeed with."  Clearly, the geography of Pixar's building was not enough to fulfill Jobs' intention.

There is also a bit of a Pollyanna attitude.  While there are undoubtedly personal and legal reasons to avoid speaking about some staffing issues in specific terms, the pain and disruption of firings and layoffs is glossed over.  With one exception, the fate of the crew of Circle 7, the studio Disney created to do its own Pixar sequels, goes unmentioned.  There's nothing about the opening and closing of Pixar's Vancouver studio, either.

Catmull implies that directors are only replaced when stories are not progressing or when a director loses the confidence of the crew.  While no replaced directors are mentioned by name, it leaves a shadow over the heads of Jan Pinkava, Brenda Chapman and others who are criticized by implication, but without specifics and without the ability to refute the charges.

Catmull talks about personally delivering bonus cheques to each crew member on Tangled, talking about how important it was to acknowledge each person's contribution to the film.  And yet, after Frozen, now the most financially successful animated film in Disney history, those people laid off after completion have been denied bonus cheques though they contributed as much to the film as the people who were retained.  Disney will undoubtedly rehire some of these people in the future, and their commitment to future projects will be tempered by a knowing cynicism.  So much for team building.

There is much that is valuable in this book.  However, the contradictions in this book underline that no company is perfect and no matter how hard managers try to avoid or eliminate problems, there will always be some.  Catmull is to be praised for acknowledging this, but like everyone else, he's unaware of some of his own mistakes and blind spots.

Wednesday, March 12, 2014

Inside the Pixar Braintrust

"While problems in a film are fairly easy to identify, the sources of those problems are often extraordinarily difficult to assess. A mystifying plot twist or a less-than-credible change of heart in our main character is often caused by subtle, underlying issues elsewhere in the story. Think of it as a patient complaining of knee pain that stems from his fallen arches. If you operated on the knee, it wouldn't just fail to alleviate the pain, it could easily compound it. To alleviate the pain, you have to identify and deal with the root of the problem. The Braintrust's notes, then, are intended to bring the true causes of problems to the surface--not to demand a specific remedy. We don't want the Braintrust to solve a director's problem because we believe that, in all likelihood, our solution won't be as good as the one the director and his or her creative team comes up with."
Here is an excerpt from Ed Catmull's soon to be published book Creativity, Inc.

(Thanks, James Caswell)

Wednesday, October 09, 2013

Pixar Canada and Money

I don't for a minute buy the official reason for shutting Pixar Canada down.  No other part of the Disney empire is concerned about having everything under one roof.  Certainly, Disney TV animation had no problem having Planes produced overseas, and if Pixar was having problems with the Vancouver facility, there are people within Disney who could easily troubleshoot any problems.

There are several potential reasons why the facility is shutting down, and they all relate to money.  As Disney is a public company, it reports its earnings quarterly.  It always makes a profit, the only question is how much?  If there are money losers for a quarter, the only way to compensate for that is to be making profits elsewhere in the company or to cut costs.

It's possible that the failure of The Lone Ranger, forcing Disney to write off up to $190 million,  may be one of the things motivating Pixar Canada's closure.  That money has to be made up somewhere, and closing a studio will certainly cut costs.

Another possibility is the delay of The Good Dinosaur.  Having replaced the director, the film is now delayed from it's original release date.  That means that Pixar's revenues will be less than expected due to the delay.  Again, a way to compensate for that is to cut costs.

Variety claims that that British Columbia's tax credits are not as lucrative as those offered by Ontario and Quebec.  While British Columbia may no longer seem lucrative enough to warrant Disney's presence, their tax credits have not changed so far as I know.  Whatever discount Disney was receiving before is still in place, so I doubt that tax credits were a big part of the decision.

Finally, there is the difficulty of putting a revenue figure on the short films that Pixar's Canadian studio made.  If a short is in front of a feature, how much of the box office can be attributed to the presence of the short?  If a short is an extra on a Blu-ray, how many more units are sold due to the inclusion of the short?  When the short shows up on TV, what part of the ratings can be credited to the short?  What percentage of sales of Toy Story merchandise can be attributed directly to the existence of the shorts?

When costs can be figured precisely but revenue cannot,  the costs carry more weight on a balance sheet. 

Note that none of the above reasons have anything to do with the work produced by the studio or the competence of the staff.  That's the tragedy of it.  A bean counter, charged with projecting profits for the quarter, decided that closing the studio was a good way to goose the numbers.  The layoffs are just collateral damage.  Robert Iger's job is to maintain the profits and the stock price.  Animation is just a means to that end and not necessarily the best one either.  A hundred artists are a tiny percentage of the tens of thousands of people who work for Disney, and their livelihoods pale beside the needs of shareholders and executives. 

Disney marches on.  Just don't get in the way.

Tuesday, October 08, 2013

Pixar Canada Shuts Down

Adios, Amigos


The Province is reporting that Pixar Canada has shut its doors and laid off its staff.
 Close to 100 employees at Pixar Canada’s Gastown animation studio lost their jobs Tuesday as the company decided to pack up the three-year-old operation and concentrate its operations in Emeryville, California.

 “A decision was made to refocus operations and resources under the one roof,” Barb Matheson, a spokesman for Pixar parent company Disney, said from Toronto. “Staff were just told today. Not great news, obviously. It was just a refocussing of efforts and resources to the one facility.”
The facility opened in the Spring of 2010.  This is the third studio that Disney has opened and closed in Canada and the second in Vancouver.  As recently as August 20, Pixar Canada was advertising for a layout artist and animators, so it appears that this decision was fairly sudden.

 It is important for animation artists and students to realize that while companies like Disney/Pixar appeal to a person's love for their characters and the status of joining a winning team, that branch plants are nothing more than economic calculations.  At the time it opened, Pixar Vancouver made economic sense; now, for some reason, it doesn't.  The Pixar dust that was liberally spread throughout Canada was a marketing opportunity to gain the company good will and bait for prospective employees.

It wouldn't surprise me if in five or ten years Disney/Pixar opens yet another studio in Canada.  I hope that people wake up to the fact that a job in a branch plant is just a job.  It might be a good job in terms of pay or opportunity, but in fundamental ways, it is no different than any other kind of job.  If they no longer want you, you're gone.

(If anyone from Pixar Canada would care to comment, I'd be interested in an employee's view of the shut down.  Did employees receive notice or severance?  What happens to projects that are still in progress?)

Tuesday, August 06, 2013

Was Disney's Pixar Purchase Worth It?

Go here for a very interesting financial analysis of how much Pixar is contributing to Disney's profits.  According to this article, Disney paid $2.2 billion too much for Pixar and it also questions the purchase price Disney paid for Marvel and Lucasfilm.

(link via James Caswell)

Friday, July 05, 2013

Stunted Growth

“Because there’s bad guys, and Mater, and Lightning McQueen, and SPIES!” 
- Max (age 5)

Slate recently published an article comparing how children and adults rated Pixar features.  The children focused on different things than the adults did.  The above quote refers to Cars 2, not any adult's favourite Pixar film.

The article exposes the paradox that is the family film.  It must be acceptable for small children and still keep the attention of parents.  It's a compromised enterprise from the start and I think it's the major obstacle preventing animated features from maturing.

I have nothing against children's entertainment, but imagine if every medium other than animation had to conform to the same standard.  What if every book written had to be acceptable for a five year old?  What would be the attraction for adults?

While animation fans and professionals insist that animation is a medium and not a genre, Hollywood treats it exactly like a genre.  Animated features made for the North American market are the equivalent of books read to children at bedtime.  They're all cut from the same cloth: comical fantasies suitable for young children.  They differ in terms of their characters and settings, but the content is sharply proscribed.  The majority of adults would never choose these films as entertainment for themselves; they tolerate them only because of their children.  When alone, adults are far more likely to tune in HBO than pull a Pixar film off the shelf.

For all the advances on the technical side, the computer animated features in theatres this summer would fit comfortably into the 1990s in terms of their stories.  Computer animation may have displaced drawn animation as the technique of choice, but it has fully embraced the content of animated features dating back to Snow White and the Seven Dwarfs.

Economics, as usual, control the situation.  Contemporary animated features cost anywhere from $75-200 million.  With budgets that high, nobody is willing to take a chance and so long as most of the films are profitable (and let's not forget the additional revenue from merchandise), there's no incentive to change.

Japan and Europe haven't fallen into the same trap as North America.  Their animation budgets are lower and the range of content is far wider than North America will accept.  When these films are imported, they receive critical praise but barely register at the box office.  Hollywood has trained the audience well. 

Steven Spielberg is negotiating with John Steinbeck's estate for the right to remake The Grapes of Wrath.  I'll bet that Spielberg would think it a ridiculous idea to do the remake in animation.  Most people would.  And that's the point.  If animation is a medium, it should be able to tackle any subject matter.  Animation will never develop or attract or keep great directors unless they are free to express whatever they want to, whether it's suitable for a five year old or not.

The family film will bring a lot of joy to audiences and make a lot of money for studios, but it will also keep animation a second class medium.  Pixar let Andy grow up.  Too bad the studios won't grow up themselves.

Saturday, November 10, 2012

What's Wrong With This Picture?

That's Mark Andrews, the final director of Pixar's Brave.  He is the recipient of the Global Scottish Thistle Award, for "those who have helped to put Scotland on the world stage."  So far as I know, Andrews had nothing to do with setting the film in Scotland and Visit Scotland, the organization that gave him the award, seems to have no knowledge of Brenda Chapman, the film's original director.

Tuesday, October 30, 2012

Disney Buys Lucas

You can read the details everywhere, so I won't bother with them here.

I have no doubt that Wall Street and investors will see this as a good move, as all they are concerned about is money.  However, I'm concerned with artists and Disney's trend is not artist friendly.

Why not?  Well, if you happen to be somebody working in computer animation in the San Francisco bay area, there is now one less employer in the market.  Pixar and ILM have been charged with collusion, cooperating to make sure that they didn't hire employees from each other.  Now they're the same company and they can do what they like with hiring policies and pay scales.  As neither studio is union, there is no floor to pay or benefits.

The problem goes beyond that, though.  While Disney and Pixar continue to turn out some original films, Pixar has already been strong-armed into making sequels because Disney needs to pay off the purchase price.  There will be many, many more Star Wars and Marvel films to pay off those purchases as well.

That takes money and oxygen away from original projects that potentially could become as big as Star Wars or the Marvel Universe.  The company is clearly committed to milking existing intellectual property and acquiring more of it than creating new intellectual property.  And so much of what Disney is buying is from the last century. 

Robert Iger is clearly looking backwards more than forwards.

But don't forget that the Muppets started out as a small troop of puppeteers on local television, Marvel started out as a handful of creators working out of their homes, and George Lucas got turned down by everyone until Alan Ladd, Jr. took a chance (but didn't realize the value of sequel or merchandising rights or he would have kept them).  What Robert Iger doesn't see is that great creations don't come from large companies, they come from people committed to their own ideas who work out of basements, garages, warehouses and other out of the way places.  Sort of the way Walt Disney started.  Remember him?

Which means that while Iger is busy grinding out Muppets, Marvels and Star Wars, the great creations of the 21st century will be happening elsewhere.  Seek them out.

Wednesday, July 18, 2012

In Light of Finding Nemo 2...

...I'd like to point you to a post, now a year old, called "Growth, Maturity and Decline."  My impression is that Pixar is done.  That doesn't mean that they won't make the occasional film that is exceptional, but the initial energy that propelled the company creatively is gone.  It was inevitable;  they are now predictable.  In terms of the previous article, they are a mature company.  The question now is when does the studio enter its decline?  This is not a criticism of the company so much as it is a sad observation.

Monday, June 25, 2012

Brave Story

Character A has a conflict with Character B based on pride and control. Character A's will to power accidentally does something to put Character B in jeopardy, so Character A has to rescue Character B. During the rescue, the two characters reconcile their differences and learn to accept each other.
That's the underlying structure of Brave. It's also the underlying structure of Toy Story.

We may never know the story that Brenda Chapman intended to tell before being removed from the director's chair, but the story we have is a retread. It comes in a visually attractive package with qualities that were unachievable just a few years ago, but it feels like Pixar, having rejected Chapman, reverted to something it felt comfortable with. So while Brave isn't one of the Pixar sequels already released or yet to come, it still feels overly familiar with only the environment to set it apart. A reliance on setting, rather than story, smacks of the later drawn Disney features.

There are echoes here of How to Train Your Dragon, Mulan, Brother Bear, Donald's NephewsBeauty and the Beast, Pinocchio, The Sword in the Stone, Princess Mononoke, and The Adventures of Robin Hood. That's evidence of a story team taking the easy way out, using elements they know will work, rather than letting events grow out of the characters' actions.

Brave will make a lot of money and shows the heights the Pixar artists are capable of reaching.  However, I personally take more pleasure from films like Persepolis, The Illusionist, Spirited Away and Mary and Max than I do from Pixar's recent films. While they may not be as slick or elaborate, those films have singular points of view.

My opinion of Brave won't change anything. Mainstream animated features are too successful to let dissenting voices bother anyone with influence. But animation has once more decided to live within a cage of its own making and is happy to stay put, safe and secure.  Frankly, it's a waste of talent.

Sunday, March 11, 2012

Brad Bird and Andrew Stanton

I never saw Brad Bird's Mission Impossible: Ghost Protocol and I won't be seeing Andrew Stanton's John Carter. The analyst in me is still interested in the contrast between the two.

Brad Bird
Made a sequel to a successful franchise
The film starred one of the few actors who can still "open" a film
Made a film that had similarities to his animated film The Incredibles

Andrew Stanton
Made a film based on a 100-year-old book with no preceding movie
The film starred someone who has never before received top billing in a feature
Made a film that was not similar to his animated films Finding Nemo and Wall-E.

John Carter is being touted as a flop that may not hit $30 million for its opening weekend. While Bird emerged from Mission Impossible as somebody who is bankable in both animation and live action, Stanton is already being declared a live action failure. I found this paragraph from Deadline Hollywood interesting. I have no idea how valid it is, but the fact that this is the perception in at least part of Hollywood doesn't bode well for Stanton's future in live action. The ellipses are in the original; the paragraph is quoted verbatim.
"To summarize: this flop is the result of a studio trying to indulge Pixar… Of an arrogant director who ignored everybody’s warnings that he was making a film too faithful to Edgar Rice Burroughs’s first novel in the Barsoom series “A Princess of Mars”… Of the failure of Dick Cook, and Rich Ross, and Bob Iger to rein in Stanton’s excessive ego or pull the plug on the movie’s bloated budget … Of really rotten marketing that failed to explain the significant or scope of the film’s Civil War-to-Mars story and character arcs and instead made the 3D movie look way as generic as its eventual title… Disagree all you want, but Hollywood is telling me that competent marketing could have drawn in women with the love story, or attracted younger males who weren’t fanboys of the source material. Instead the campaign was as rigid and confusing as the movie itself, not to mention that ’Before Star Wars, Before Avatar‘ tag line should have come at the start and not at the finish. But even more I think John Carter is a product of mogul wuss-ism as much as it is misplaced talent worship. More detail to come."
Deadline Hollywood is not the only one examining John Carter's box office failure. The N.Y. Times wades in as well.

Saturday, January 21, 2012

More on Those Dirty Tricks

This blog seems to be tipping more and more into the business, as opposed to the art, of animation, but it's hard to avoid when various media industries are conspiring against artists and the public.

I reported earlier (here and here) that Pixar was implicated in an illegal "no poaching" agreement with other high tech firms, meaning that if a Pixar employee applied for a job at Lucasfilm or Apple, those companies would refuse to hire the Pixar employee. Pixar returned the favour by refusing to hire applicants from Lucasfilm or Apple. That violates anti-trust laws. The damage is that it prevents employees from changing jobs or earning higher pay elsewhere. The case is about to go to trial and the Department of Justice has released some evidence that you can read below. For instance, on page 3 you can read that Lori McAdam of Pixar wrote in an internal email:
“I just got off the phone with Danielle Lambert [of Apple], and we agreed that effective now, we’ll follow a Gentleman’s agreement with Apple that is similar to our Lucasfilm agreement.”
TechCrunch - High-Tech Employee Antitrust Litigation Conference Statement 1/19/2012 - Analysis here: http:/...

(Link via TechCrunch)

Wednesday, October 05, 2011

Steve Jobs R.I.P.

Steve Jobs, founder of Apple and savior of Pixar, has lost his battle with pancreatic cancer. The official announcement is here.

Jobs was also a major shareholder in Disney after he sold Pixar to Disney. While he clearly prepared Apple to continue without him, we'll have to see who inherits his Disney shares. In any case, John Lasseter and Ed Catmull have lost an ally and Robert Iger's hand is no doubt strengthened.

Men like Jobs are rare and he will be missed. There was no one in the computer or electronics field to compare with him.

Monday, July 04, 2011

Growth, Maturity and Decline

I haven't seen Cars 2 (and won't), but the critical drubbing it took and Pixar's move into sequels has me wondering about the bigger picture.

Companies, like individuals, go through a life cycle. They grow, they mature and eventually they decline. The only difference between companies and individuals is that because companies can outlive individuals or change their personnel, they sometimes revive.

Growth is a phase where companies get larger but also expand their skills and discover their point of view. If we look at the Disney studio during Walt Disney's lifetime, we can see growth from 1923 to 1942. We can argue the exact dates or films, but the overall pattern is clear. During that time period, the skills and what exactly a Disney cartoon was supposed to be continued to evolve.

After Bambi, the studio was mature. A Disney cartoon was a particular, identifiable thing . When the studio deviated from that, in The Three Caballeros or Toot, Whistle, Plunk and Boom, it was imitating Tex Avery and UPA respectively. It wasn't breaking new ground, it was trying to stay current with other studios that were in growth mode.

For me, Disney's decline takes place when Woolie Reitherman was the sole director of the films. The narrative energy was dissipated, budgets were cramped, and there were significant amounts of re-used footage.

None of these stages is without variation. There are better and worse films in every stage and there's always room for differences of opinion. In broad terms, though, I think these descriptions work for Disney.

You can apply the same categories to individuals. If we take Chaplin as an example, his growth is roughly 1914-1917, the years at Keystone, Essanay and Mutual (where he perfected his art in shorts). His maturity is 1918 to 1940, the years of his best known features: The Kid, The Gold Rush, City Lights, Modern Times and The Great Dictator. His decline is 1947 to 1967, the years from Monsieur Verdoux to A Countess from Hong Kong. There are critics who find much valuable work in those later films and I agree with them, but there's no question that Chaplin's popularity was waning and that the films lack consistency.

Which brings us to Pixar. We now know what a Pixar film is like and what it isn't. That's a sign of a mature studio. The firing of various directors says that they were not capable of producing a Pixar film. We're also seeing less artistic growth. The preponderance of sequels proves that. What's going to be the ratio of sequels to original films? Two to one? Three to one?

The larger question is how long will Pixar's maturity last? Are the reviews of Cars 2 a sign that the studio is tipping into decline? If the film is a relative failure at the box office (acknowledging that the merchandising will more than make up for it), is that also an indication of decline? Did the studio actually reach maturity with Monsters, Inc. or Finding Nemo and it's maturity phase is now ending?

It may be too soon to get answers to these questions, but the pattern is inescapable. Disney revived and entered a new growth phase for a while in the years following The Great Mouse Detective. There's no reason that a declining Pixar couldn't revive as well, but it usually takes new management and a new creative team. There's no indication that's about to happen at Pixar, and it may be years before Pixar enters an indisputable decline. However, I sense that the studio is on the cusp and I'm curious to see if the next few films confirm my suspicions.

Friday, May 27, 2011

John Lasseter in Toronto Cancelled

John Lasseter's appearance at the TIFF Bell Lightbox on Tuesday, June 7 at 7:30 p.m has been cancelled. Details are here.