Thursday, July 09, 2009

The Astonishing World of Tezuka Osamu

Kino Video will be releasing a collection of Osamu Tezuka's work on DVD on July 28 to customers in the U.S. and Canada. The DVD contains the following films:
  1. Tales of the Street Corner / 1962 / 16:9 / 39:04 / English Subtitles
  2. Male / 1962 / 4:3 / 03:09 / English Subtitles
  3. Memory / 1964 / 4:3 / 05:40 / English Subtitles
  4. Mermaid / 1964 / 4:3 / 08:17 / No Dialog
  5. The Drop / 1965 / 4:3 / 04:18 / No Dialog
  6. Pictures at an Exhibition / 1966 / 16:9 / 32:56 / No dialog
  7. The Genesis / 1968 / 4:3 / 04:02 / English Subtitles / B&W
  8. Jumping / 1984 / 4:3 / 06:22 / No Dialog
  9. Broken Down Film / 1985 / 4:3 / 05:42 / No Dialog / B&W
  10. Push / 1987 / 4:3 / 04:16 / English Subtitles
  11. Muramasa / 1987 / 16:9 / 08:42 / No Dialog
  12. Legend of the Forest / 1987 / 16:9 / 29:25 / No Dialog
  13. Self Portrait / 1988 / 0.13 / No Dialog

Also includes:
Interview with Tezuka / 1986 / 4:3 / 18:19 / English Subtitles

The pre-order price is U.S. $20.97 with the eventual price to be $29.95. You can see two minutes of excerpts (from Jumping and Legend of the Forest) at the above link.

Kino is also releasing a DVD of Phil Mulloy's work. Details here.

Monday, July 06, 2009

Ubisoft Opening in Toronto

(Updated. Here's an interview with Yannis Mallat, who will be in charge of the Ubisoft Toronto facility. Thanks to Alan Cook for the link.)

This will only be of interest to those working in animation in Toronto, but Ubisoft, the French videogame company, will be opening a studio in Toronto.

I personally don't have much interest in games, but I do have a strong interest in the Toronto industry. For years, it has been anchored by Nelvana, which not only employed people but also subcontracted work to smaller studios in the city. More recently Starz has been working on features and has managed to keep a steady stream of work for its crew.

A few weeks ago, I had lunch with several industry people and they asked me how I saw Toronto's future for animation. I wasn't optimistic. The TV industry is shrinking and budgets are being pushed lower as a result. While there is also visual effects work for features being done locally, that business has notoriously low margins and studios are quick to underbid each other for work.

My thinking was that Vancouver was better positioned than Toronto for several reasons. It has a big geographic advantage in that it's in the same timezone as California and is a shorter flight for executives and directors than the flight to Toronto. Most importantly, though, it has video game company Electronic Arts in addition to TV, feature and VFX work. Vancouver's greater diversity of work made it stronger than Toronto.

Now, Toronto will be at least as diverse as Vancouver. Should Nelvana, Starz and Ubisoft remain strong anchors for employment, it will keep talent in the area rather than have it wander off to greener pastures. While this announcement may not have the public relations value of Pixar opening in Vancouver, it is as important in stabilizing the local industry.

Unfortunately, two of the three anchor companies are not Canadian. What would really solidify things would be for Toronto-owned studios to create intellectual property that's sold around the world. Should that happen, the industry would be much better positioned for growth.

(Thanks to Paul Teolis for the link.)

Saturday, July 04, 2009

Some Links

Steve Stanchfield of Thunderbean Animation is profiled at Greenbriar Picture Shows. Steve has lovingly put together a series of DVDs of public domain material from various studios. Where most public domain releases are done on the cheap, Steve puts enormous effort into finding the best materials and creating extras. I heartily endorse his products.

Spline Doctors has posted a podcast with Pete Docter and Bob Peterson of Pixar.

Brad Bird is interviewed by Nancy Cartwright at AWN.com.

The ASIFA Hollywood Archive presents artwork from Ray Patterson's time at the Mintz studio in the 1930's.

Wednesday, July 01, 2009

A Time and a Place

I've been catching up on some movies lately and three of them have helped sharpen my thoughts on an aspect of animated films.

The Commitments (1991), directed by Alan Parker based on a novel by Roddy Doyle, is set in Dublin and is about a band that meshes well onstage but can't mesh off stage. A Soldier's Story (1984), directed by Norman Jewison based on the play by Charles Fuller, is set in Louisiana in 1944 and is about a murder that takes place on an army base that is home to black soldiers. Mean Streets (1973), directed by Martin Scorcese from a screenplay by him and Mardik Martin, is set in Manhattan's Little Italy and is about young people on the edges of the mob.

What these films have in common is how thoroughly they evoke a milieu. The visuals are obviously a part of it, but the characters' patterns of speech and more importantly their attitudes, place the stories in very particular times and places. You could not drop a character from one of these movies into either of the others and have the character fit. The characters in these films experience the world in different ways and have very different expectations of themselves and their surroundings. Watching these three films is to visit three very different worlds.

The part of milieu that animated films usually get right is the visuals. It has become common for animation studios to send staff on field trips to do research so that the art direction captures the feeling of an environment. However, animation usually stops there. The characters' speech patterns and attitudes are transplanted from California and dropped into a world that looks different, but ends up feeling the same.

How much does Disney's The Hunchback of Notre Dame have to do with Paris beyond the art direction? How much does DreamWorks' Kung Fu Panda have to do with China beyond the choice of local animals and architecture?

While artists are sent on field trips, has any animated feature ever gone on location to record voice tracks? Does the creation of animated stories by committee dilute any sense of a time or place? Does the necessity of making films understandable to children prevent the films from straying too far from what children know?

There are animated films that are successful in evoking a milieu. Bakshi's Heavy Traffic has a lot in common with Scorcese's Mean Streets in evoking lower class New York. Marjane Satrapi's Persepolis probably does a better job of evoking Iran through its story and characters than it does through its visuals, the reverse of the typical animation approach. Mike Judge's King of the Hill could only have been created by a Texan. Miyazaki's work is thoroughly Japanese. Each of the animated examples above comes from a director's personal background and while that might seem like an argument for more personal films, it isn't a necessity. Norman Jewison, who has made several films about the American south and its racial tensions, is Canadian.

For live action films, setting is a foundation that the story and characters are built on. For too many animated films, setting is just a way of dressing a story up, like a kid in a Halloween costume. No matter how good the costume is, it doesn't really convince anybody.

(Posting here will probably be sporadic over the next 6-7 weeks as I'll be away at various times.)

Monday, June 29, 2009

Society for Animation Studies Conference

(This information comes courtesy of Harvey Deneroff, who is one of the conference organizers.)

The 21st Annual Society for Animation Studies Conference, “The Persistence of Animation,” will be held July 10-12, 2009, at the Atlanta campus of the Savannah College of Art and Design. Held under the auspices of SCAD-Atlanta’s Animation Department, the conference features over 50 scholars and filmmakers from around the world who will present papers on a wide range of topics relating to animation history and theory; in addition, there will be workshops on teaching animation history and animation production. The conference itself will kick off with a keynote address Andrew Darley, the renown British media theorist, appropriately entitled “The Persistence of Animation.”

In conjunction with the conference, the SCAD Library will be presenting a special exhibition, “Behind the Cels: Selections from SCAD’s Don Bluth Collection,” featuring art work donated to the school by Don Bluth and Gary Goldman; Goldman will introduce the exhibit during the conference on Saturday, July 11th, and will also be present at a free reception, which is open to the public, Thursday evening, July 9th, from 6:00-8:00 pm.

Finally, ASIFA-Atlanta, in conjunction with the High Museum of Art, is organizing “Georgia Animation on Our Mind: A Retrospective of Peachtree State Animation,” which will screen at the nearby Woodruff Arts Center’s Rich Auditorium. The program features short animations, including experimental shorts, TV commercials and Avery Matthews, a never-aired Cartoon Network pilot.

For details on the conference, including registration fees, check out the conference blog at http://blog.scad.edu/sasc. You can also sign up for free tickets to the Friday night screenings at the ASIFA-Atlanta website, http://www.asifa-atlanta.com.

Friday, June 26, 2009

Comedy and Pathos

Anthony Balducci has written a great (and lengthy) piece talking about the combination of comedy and pathos, using many examples from a variety of comedians and films.

While no animated films are discussed, the combination is certainly present in animated films and the pitfalls that Balducci discusses frequently show up.

Thursday, June 25, 2009

The 11% Solution

If you heard that a political candidate was supported by 11% of the electorate, would that impress you? If 11% of people chose a particular toothpaste, would you change your buying habits?

How about if 11% of the members of the Academy of Motion Picture Arts and Sciences selected a film as Best Picture. Should it win?

Well now it could.

The Academy has decided to expand the number of Best Picture nominees from five to ten. The Academy has been unenthusiastic about nominating films that do the best box office. The Best Picture nominees are films that only a minority of movie goers have seen. As a result, the Oscar telecast suffers in the ratings as few people watching know the films being considered. By expanding the number of nominations to ten, the studios hope that films that gross more than $100 million have a chance to get a Best Picture nomination.

The public doesn't know how many votes a Best Picture winner receives. The numbers are as closely guarded as the votes in an Iranian election. Right now, it's possible that the winner receives 21% of the vote, which is still pretty flimsy. Doubling the number of nominees makes it less likely that a majority of the voters will choose the same film.

Will this be good for animated features? I suppose that with 10 slots, it's more likely that an animated film will get a Best Picture nomination. You can be sure that Disney/Pixar and DreamWorks will lobby hard for the chance. However, the Academy voters have already shown their indifference to animation the same way they've shown their indifference to big box office. We'll have to see what the Academy nominates next year. While the studios are hoping for more mainstream nominations, the Academy may not cooperate. Even if it does, splitting the votes among more films is liable to produce a result that nobody is happy with.