For me, the most interesting animated features being made today are not from North America. Europe has come on strong, both in terms of subject matter and technique. Drawn animation is still alive there and now there is an excellent stop motion film called My Life as a Courgette (the French word for zucchini).
This film has racked up awards, including an Oscar nomination, and fully deserves whatever praise it's received. The story is about a group of children who are victims of neglect or tragedy living in a state-run institution. While the subject matter sounds depressing, the film avoids being dreary or maudlin. This is not a story by Charles Dickens. The institution is a haven from their former lives, and while the children are marked by their experiences, they don't dwell on them. They go on being children who laugh, play, learn, fight, question and who are eager to experience new things.
The script, based on a novel by Gilles Paris with the screenplay by Celine Sciammo, Germano Zullo, Claude Barras and Morgan Navarro, and the direction by Barras are perfect, maintaining a balance between the emotions of the children's pasts and their present. The stop motion puppets are not as flexible as those made by Mackinnon and Saunders for films like The Corpse Bride, but the animators evoke a wide range of emotions with them, helped enormously by the tasteful script and direction. The film successfully develops the characters and their relationships. The events grow out of the dynamics of the group and are never less than believable.
There are no big set pieces as there typically are in North American films. It is not anywhere near as elaborate as Laika's work, but I found it to be far more satisfying. The characters simply try to live their lives and it is surprisingly interesting to watch.
I caught the film at the TIFF Kids International Film Festival. So far, the film has not received a release in Canada, though it opened in the U.S. in February. I don't know where Canadians will next have an opportunity to see this film, but don't miss it when it becomes available.
Showing posts with label stop motion. Show all posts
Showing posts with label stop motion. Show all posts
Sunday, April 09, 2017
Thursday, March 09, 2017
Toronto Screenings of My Life as a Courgette
My Life as a Courgette (aka My Life as a Zucchini) is a Swiss-French stop motion feature that was nominated for an Oscar and has won prizes at festivals all over the world.
While it is playing in theatres in the U.S. and Canada, it has no release date for a run in Toronto. However, it will screen twice at the TIFF Kids International Film Festival, once on April 9 at 10:45 a.m. and once on April 17 at 3:45 p.m.
Information about the film can be found here and information about the festival is here.
While it is playing in theatres in the U.S. and Canada, it has no release date for a run in Toronto. However, it will screen twice at the TIFF Kids International Film Festival, once on April 9 at 10:45 a.m. and once on April 17 at 3:45 p.m.
Information about the film can be found here and information about the festival is here.
Thursday, January 21, 2016
Anomalisa
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Michael and Lisa |
Anomalisa, written by Charlie Kaufman and directed by Kaufman and Duke Johnson, is a film that I respect but don't love.
I respect it because its ideas have been rigorously worked out in the script, cinematography, animation and soundtrack. It's a film that is extremely clever in revealing the nature of the main character and uses animation in original ways. My problem is that for all its excellence, it is a cold film. Michael, the main character voiced by David Thewlis, is stuck in a depressed state and by the film's end, does not understand himself any better than he did at the start. He's needy, presumptuous, impatient, selfish and ultimately clueless as to his own nature. It was difficult for me to spend time with him or to care what happened to him.
Michael is an expert in customer service traveling to Cincinnati to give a talk at a conference. By the time we learn this, we've seen him interact with many people in the hospitality industry, all of whom behave in ways that Michael would endorse. However, he's so wrapped up in his own head that he can't appreciate the service he's being offered and is so distracted that he comes off as brusque.
As the film progresses, it becomes clear that every character except for Michael has the voice of actor Tom Noonan and all have identical faces, whether they are male or female. While Michael's speech to the conference emphasizes treating customers as individuals, he himself is incapable of seeing people that way. The only person that looks and sounds different to him is Lisa, voiced by Jennifer Jason Leigh, who is there for the conference and is damaged in her own way.
Lisa has a scarred face and crippling self esteem problems. When Michael invites her to his room, she assumes that he would be happier with her friend. After spending the night together, Michael wants to run away with her. Her life is so empty that she agrees, but when they breakfast together, Michael finds flaws in her and her voice transforms into the the generic voice all the other characters have. Michael can't accept people as they are, which is why all his relationships end with him unhappy and isolated.
At the end of the film, Michael returns home to his wife, child and a house full of guests, but the final image of Michael is him staring at a mechanical doll, unable to relate to any of the people around him. By contrast, Lisa seems grateful for the attention she received and seems renewed by the tryst.
While this film looks like it could have been done in live action, stop motion is used to distance the characters from reality enough to make the audience aware of the difference. The puppets are about five heads high, proportioned with slightly larger heads than real people. There is no attempt to hide the seams on their faces that separate the parts that are replaced frame by frame.
The animation successfully communicates the characters' emotional states. That's what animation is supposed to do. The facial and hand movements are subtle. Michael and Lisa are individualized through their movement. The acting avoids animation clichés and grounds the characters in understandable human emotions.
The direction, cinematography and art direction are impressive. Michael's hotel room and the corridor outside it successfully capture the generic look familiar to anyone who has stayed in a North American hotel. The lighting of the characters and sets is exceptional. While lighting in cgi has advanced tremendously, it still can't match the beauty of live action lighting. The camera moves are fluid and generally unobtrusive until they need to add emphasis. The sound effects bolster the reality of the world that the puppets move through.
For all of this film's accomplishments, it's difficult to do a story about a character who can't change and who ends up where he began. The audience learns more about the character over the course of the film, but as the character is not very appealing, it's hard to engage with him. The central character, while fully realized, is the film's weakest point.
While I don't care about the Academy Awards, this film and Inside Out are both nominated in the Best Animated Feature category and I suspect that one of them will win. They are opposite in many respects. One is cold and the other is warm. This film is tightly structured while Inside Out is a bit of a mess. I suspect that the Academy will go with the feel-good film, but there is no question that Anomalisa, in spite of its coldness, has taken animation in a new direction in terms of subject matter and technique. It presents possibilities, something that Pixar hasn't done in years. While I can't say I enjoyed watching this film, I'm glad that I saw it and glad that it exists. Anomalisa is a direction worth pursuing.
Monday, August 31, 2015
Tulips Shall Grow: George Pal vs. the Nazis
The Library of Congress National Film Registry invited me to write about the George Pal Puppetoon Tulips Shall Grow. It is one of the most dramatic of Pal's animated films and the first American animated cartoon to be explicitly anti-Nazi. The historical circumstances behind its creation include Pal's history as well as Hollywood's dealings with the German market in the 1930s.
If you're unfamiliar with the film, you can watch it below.
If you're unfamiliar with the film, you can watch it below.
Friday, January 30, 2015
Twice Upon a Time
On Saturday night at 2:15 A.M. Eastern Time (really early Sunday morning), Turner Classic Movies will run a genuine rarity. Twice Upon a Time (1983) is an animated feature that uses backlit translucent cut-outs in stop motion produced by George Lucas and directed by John Korty and Charles Swenson. The film has never been on DVD and rarely runs on television.
The film features voice work by Lorenzo Music and Paul Frees. There are many names in the crew recognizable from other work, such as David Fincher (who did special effects), Henry Selick, Kaj Pindal, and John Van Vliet.
TCM's blog Movie Morlocks discusses the career of John Korty and the circumstances surrounding the making of the film. Ward Jenkins collects a bunch of YouTube clips and interviews Harley Jessup, the art director of the film.
The 1980s were an odd decade for animation. Disney was rebuilding, Don Bluth was attempting to overtake them and Bakshi was in his rotoscope period. The decade also saw lots of independent animated features that were interesting but failed to have much box office success. It wasn't until the later '80s, when Disney got back on track and Spielberg got involved with animation that a new normal was established. Prior to that, films like Twice Upon a Time, Heavy Metal, Grendel Grendel Grendel, The Plague Dogs, Rock and Rule, The Adventures of Mark Twain and When the Wind Blows were looking to take animation in new directions, but due to inexperience and audience prejudices, they failed.
While these films had small, but professional budgets, this kind of film is made today on a shoestring by independents like Bill Plympton, Nina Paley and Signe Baumane. If those types of films are interesting to you, take a look at Twice Upon a Time.
The film features voice work by Lorenzo Music and Paul Frees. There are many names in the crew recognizable from other work, such as David Fincher (who did special effects), Henry Selick, Kaj Pindal, and John Van Vliet.
TCM's blog Movie Morlocks discusses the career of John Korty and the circumstances surrounding the making of the film. Ward Jenkins collects a bunch of YouTube clips and interviews Harley Jessup, the art director of the film.
The 1980s were an odd decade for animation. Disney was rebuilding, Don Bluth was attempting to overtake them and Bakshi was in his rotoscope period. The decade also saw lots of independent animated features that were interesting but failed to have much box office success. It wasn't until the later '80s, when Disney got back on track and Spielberg got involved with animation that a new normal was established. Prior to that, films like Twice Upon a Time, Heavy Metal, Grendel Grendel Grendel, The Plague Dogs, Rock and Rule, The Adventures of Mark Twain and When the Wind Blows were looking to take animation in new directions, but due to inexperience and audience prejudices, they failed.
While these films had small, but professional budgets, this kind of film is made today on a shoestring by independents like Bill Plympton, Nina Paley and Signe Baumane. If those types of films are interesting to you, take a look at Twice Upon a Time.
Sunday, October 12, 2014
The Boxtrolls
The Boxtrolls is a visually elaborate fantasy that is built on an extremely weak foundation. While the art direction, cinematography and animation are excellent, the story is deeply flawed and the direction isn't able to overcome the holes in the story.
There are spoilers coming, so be warned.
The town of Cheesebridge has a class system indicated by the colour of a person's hat. While the hat is hardly a great idea, I'll let it go as it's a convenient way of visually establishing status. The problem is that a class system only has dramatic weight when it's clear how low status affects a person's life; the lower class needs to be treated poorly by the upper class in order to motivate the film's villain. What do we see as the difference between classes besides the colour of hats? The privilege of tasting cheese. I have not read the source book, Here Be Monsters by Alan Snow, but even if this idea is from the book, it is flimsy at best and too reminiscent of Wallace and Gromit.
The boxtrolls themselves are also unmotivated. They eat bugs, so their physical survival is guaranteed from a nutrition standpoint. But they spend the nights foraging in people's trash bins for various mechanical bits. Why? While their home cavern is full of mechanical doodads, they don't seem essential to the boxtrolls' existence. If this is what they do, why not make it necessary for their way of life?
While fantasies require a leap of faith, it still helps to be as consistent as possible within the rules of the world. Unfortunately, the film falls short here as well. Why would the boy raised by the boxtrolls speak a human language instead of theirs when he has no contact with humans? The boxtrolls are naked beneath their boxes. Why is the boy wearing clothes and a too-small box? The villain has a food allergy that causes his face to swell to grotesque proportions. How could he not be aware of this when it happens repeatedly?
The villain's plan to demonize the boxtrolls and then eliminate them seems enormously complicated and takes a decade to enact. Surely, there had to be a better and faster way to raise himself into the upper class. Why should the townspeople believe that he's destroyed all the boxtrolls just because he dumps a pile of crushed boxes in front of them? If they do believe it, why is it necessary for the villain to kill the last boxtroll in public? Why does the villain need the large machine he rides in for the climax? What motivates the villain to be a cross dresser? Or is that just a result of Laika being praised for the gay character in Paranorman?
With the exception of a girl character, the film has no other females developed to any degree. That includes the boxtrolls, who seem to be asexual. Does a boxstork deliver them?
The film ends and ends and ends and ends. Instead of wrapping things up neatly, the film makers don't know when to get off the stage.
I have seen all three of Laika's films and this is definitely a step down from Paranorman. While this film has potentially strong themes of class, race and even genocide, it treats them so superficially that they are missed opportunities. The film is visually inventive and, truth be told, the stop motion is so slick it might as well be cgi. But the artists at Laika fell in love too quickly with the visual possibilities of the story without nailing the dramatic backbone.
I know that there is a bias against scripts in feature animation. The conventional wisdom says that stories should be drawn, not written. However, there's a lot to be said for working on an outline to structure the story, work out the plot points and clarify the motivations before any designs are done. Drawing is sometimes a distraction; the appeal of a good design can sometimes draw attention away from holes in the story.
While all of Laika's films have been visually attractive, they have yet to have a major hit. My limited knowledge of their income leads me to believe that if it wasn't for the Knight millions (or is that billions?), the studio would have gone bankrupt by now. Laika has a deal for another three features so it isn't going away anytime soon, but I'm sure everyone would be happier if a future film would gross Pixar-like numbers. Without serious attention to their stories, it's never going to happen.
There are spoilers coming, so be warned.
The town of Cheesebridge has a class system indicated by the colour of a person's hat. While the hat is hardly a great idea, I'll let it go as it's a convenient way of visually establishing status. The problem is that a class system only has dramatic weight when it's clear how low status affects a person's life; the lower class needs to be treated poorly by the upper class in order to motivate the film's villain. What do we see as the difference between classes besides the colour of hats? The privilege of tasting cheese. I have not read the source book, Here Be Monsters by Alan Snow, but even if this idea is from the book, it is flimsy at best and too reminiscent of Wallace and Gromit.
The boxtrolls themselves are also unmotivated. They eat bugs, so their physical survival is guaranteed from a nutrition standpoint. But they spend the nights foraging in people's trash bins for various mechanical bits. Why? While their home cavern is full of mechanical doodads, they don't seem essential to the boxtrolls' existence. If this is what they do, why not make it necessary for their way of life?
While fantasies require a leap of faith, it still helps to be as consistent as possible within the rules of the world. Unfortunately, the film falls short here as well. Why would the boy raised by the boxtrolls speak a human language instead of theirs when he has no contact with humans? The boxtrolls are naked beneath their boxes. Why is the boy wearing clothes and a too-small box? The villain has a food allergy that causes his face to swell to grotesque proportions. How could he not be aware of this when it happens repeatedly?
The villain's plan to demonize the boxtrolls and then eliminate them seems enormously complicated and takes a decade to enact. Surely, there had to be a better and faster way to raise himself into the upper class. Why should the townspeople believe that he's destroyed all the boxtrolls just because he dumps a pile of crushed boxes in front of them? If they do believe it, why is it necessary for the villain to kill the last boxtroll in public? Why does the villain need the large machine he rides in for the climax? What motivates the villain to be a cross dresser? Or is that just a result of Laika being praised for the gay character in Paranorman?
With the exception of a girl character, the film has no other females developed to any degree. That includes the boxtrolls, who seem to be asexual. Does a boxstork deliver them?
The film ends and ends and ends and ends. Instead of wrapping things up neatly, the film makers don't know when to get off the stage.
I have seen all three of Laika's films and this is definitely a step down from Paranorman. While this film has potentially strong themes of class, race and even genocide, it treats them so superficially that they are missed opportunities. The film is visually inventive and, truth be told, the stop motion is so slick it might as well be cgi. But the artists at Laika fell in love too quickly with the visual possibilities of the story without nailing the dramatic backbone.
I know that there is a bias against scripts in feature animation. The conventional wisdom says that stories should be drawn, not written. However, there's a lot to be said for working on an outline to structure the story, work out the plot points and clarify the motivations before any designs are done. Drawing is sometimes a distraction; the appeal of a good design can sometimes draw attention away from holes in the story.
While all of Laika's films have been visually attractive, they have yet to have a major hit. My limited knowledge of their income leads me to believe that if it wasn't for the Knight millions (or is that billions?), the studio would have gone bankrupt by now. Laika has a deal for another three features so it isn't going away anytime soon, but I'm sure everyone would be happier if a future film would gross Pixar-like numbers. Without serious attention to their stories, it's never going to happen.
Sunday, May 11, 2014
The Rise and Fall of Will Vinton
A very interesting article on Will Vinton's career, including how he lost his company to Phil and Travis Knight.
Sunday, March 02, 2014
Phil Tippett on Mad God and Crowd Funding
"When working with material objects they look at you and demand attention. They tell you things and maybe you wouldn’t otherwise be so perceptive. It is about the process and listening to the things around you, hearing and what they can tell you. That takes time."Friend and fellow Sheridan instructor Chris Walsh interviews stop motion and effects wizard Phil Tippett about his independent production Mad God. Tippet talks about his influences, the nature of physical objects and the opportunities from crowd funding.
Tuesday, May 07, 2013
Wednesday, May 01, 2013
Stop Motion Atoms
Stop motion animation can be done with anything that you can move one frame at a time. But atoms? IBM can do it.
Read more about it at Slate.
"Obviously, this sort of stop-motion is a little more complex than your latest Vine. Every second millions of particles land on a typical surface, so this work had to be completed in a vacuum. And because atoms are feisty at room temperature, IBM used a scanning tunneling microscope to reach temperatures of -268 degrees Celsius (or 4-5 degrees Kelvin)—a point so close to absolute zero, most matter loses its hustle. To push and pull the atoms into place, scientists used a needle so sharp its point ends in a single atom. (Like the Earth and the moon, the needle doesn’t so much “touch” the atom as it does influence it.)"
Read more about it at Slate.
Thursday, November 18, 2010
The Guiness Record for the Smallest Stop Motion Character
Nokia 'Dot' from Sumo Science on Vimeo.
Read more about it here.
Tuesday, June 29, 2010
Sunday, January 31, 2010
Payton Curtis Interview Part 2
Sunday, January 24, 2010
Payton Curtis Interview

Tuesday, August 05, 2008
The Vital Connection
There's no reason to believe that [computer animated] characters will ever live on the screen as the characters do in the best hand-drawn films; given the way that computer-animated films must be made, the vital connection between artist and character simply can't be strong enough.Working off of the above quote, I'd like to talk a little about "the vital connection." Mainly, I want to talk about the technical side of how animators work in various media. There's no question that different forms of animation have different strengths and weaknesses, but, if anything, computer animators have a level of control over characters that easily rivals other forms and in some ways exceeds them.
In stop motion, the animator is limited by the puppet itself. If the puppet's movement is physically restricted by its construction, the animator must adapt to that. There are also limitations imposed by the recording technique. Ray Harryhausen's animation tends to be jittery due to his technology. Because his work was being photographed onto film, he was stuck waiting for it to be developed and wasn't able to relate his current frame to previous ones. On more recent stop motion projects, such as The Corpse Bride, the frames were digitally captured, allowing for playback of previous frames on the set. As a result, modern stop motion animation is generally smoother.
Even with digital recording, though, a stop motion shot still needs to be thoroughly visualized before animation begins. The animation is still being done straight ahead, so timing and paths of action must be worked out in advance and they're not easily changed without re-animating a character.
In drawn animation, an animators drawing ability is roughly equivalent to the limitations of a puppet. With drawings, it is definitely easier to revise shapes and the overall timing of a character than it is in stop motion. Visualization doesn't need to be as thorough as the animator can add or subtract drawings at any time. While it is easier to revise timing or the path of the overall motion, it remains difficult to revise timing on only a portion of a character. Assuming that all parts of a character are drawn on a single level, altering timing for an arm or a leg requires erasing and redrawing before a test can be shot.
In cgi, the limitations of the rig are equivalent to the limitations of a puppet. While I'm sure that cgi animators all have their pet peeves about the flexibility and controls of rigs, the rigging at studios doing high budget features is very impressive. There is quite a bit of flexibility of a character's shapes, though not as much as pencil animators whose work is heavily graphic, like Eric Goldberg or Fred Moore.
Timing in cgi is far more flexible than in stop motion or drawn animation. In cgi, it is trivial to alter the timing on the arms of a walking character. It literally takes seconds to select the relevant arm controls in the dope sheet and slide them forwards or backwards in time. Timing can also be globally or locally compressed or stretched in the dope sheet. This makes trying variations more practical than they are in other forms of animation. Paths of action for an entire character or just a part can also be altered with far less effort. If anything, from a technical standpoint, the level of animator control in cgi is equal to or greater than stop motion or drawn animation.
Yet Michael Barrier and others somehow feel that cgi character animation is lacking. Why? One possible answer is the need for pre-visualization of a character's actions before starting to animate. A stop motion animator must do this more than a pencil animator and a pencil animator must do it more than a cgi animator. If this was what was bothering people, then stop motion animation would be the gold standard and that doesn't seem to be the case.
Perhaps it is the animator's interface for creating motion. Stop motion animators put their hands on the puppet to manipulate it. That makes for an intimate relationship. Drawn animation is done with a pencil, something animators have used for 15 years before entering the industry, giving them a greater familiarity with that tool than with a computer mouse. A pencil certainly expresses individuality better than a mouse does. An artist's line is a form of a signature, though in drawn animation the animator's lines are often homogenized by assistants for the sake of consistency. A cgi character will automatically look consistent, though nothing stops cgi animators from having as individual a sense of posing and timing as any other type of animator.
Another possible answer is that the ease of revising cgi leads to over refinement. It's sort of the difference between whole wheat and white bread or molasses and white sugar. In both cases, the refinement leads to blandness. While cgi animators can revise more quickly, the footage quota on cgi features is not higher than in drawn features of a similar budget. The time saved goes towards refining the surface. There are few imperfections in the movement, which may lead to a kind of sterility.
While cgi lends itself to this level of refinement, it is not a necessity. As I've said, artists make decisions and some of them are bad ones. This is why I think that blaming a form of animation for the weaknesses in a film is wrong. The bigger problem is not the technique, but how the characters are conceived. I'll take up this issue in a future entry.
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