Animation Insider is a site whose mission is to "focus on the real people in the trenches who make the award winning stuff we love. " The good news is that there are a great many interviews on the site, focusing on people who don't normally get coverage. The bad news is that the questions are standardized, so all kinds of opportunities for follow up questions are missed. Still, the site is a good place to discover the varied backgrounds and sensibilities of the people who earn their livings in animation.
Here's a link to an alphabetical listing of interview subjects.
Monday, September 26, 2011
Monday, September 19, 2011
At the Ottawa Festival
I will be at the Ottawa Animation Festival from sometime Friday afternoon until Sunday afternoon. On Saturday at 1:00, I'll be on a panel called Web Portfolios with Richard O'Connor of Ace and Son Moving Picture Company and Brooke Keesling of The Cartoon Network.
Stop by and say hello if you're there.
Stop by and say hello if you're there.
Sunday, September 18, 2011
Invitation to the Dance

Most animation fans are familiar with the sequence in Anchors Aweigh where Gene Kelly dances with Jerry, the mouse from Tom and Jerry cartoons. Fewer fans have seen Invitation to the Dance, a feature spearheaded by star Gene Kelly which consists entirely of three dance sequences. The last sequence is "Sinbad the Sailor" and features Kelly dancing with animated characters produced by Hanna Barbera while they were still at MGM.
The film will be showing on Turner Classic Movies early in the morning of Tuesday Sept. 20 at 12:15 a.m. Eastern Time. Or if you prefer, late Monday night. In any case, TCM only runs the film every few years, so you might want to catch it if you're interested.
Below is an excerpt from the animated sequence.
Monday, September 12, 2011
I Have An Idea for an Animated Film. Can You Make It For Me?
Steve Bissette, a comics artist who also writes and publishes, has posted a great piece on issues surrounding collaborating on a graphic novel.
The piece is relevant because the requests that Bissette is addressing are similar to those that I regularly address as the coordinator of Sheridan College's animation program. I am constantly fielding phone calls and emails requesting that students create films for individuals and organizations. As Bissette points out, like it or not, drawing takes longer than writing. And animating most certainly takes longer than writing.
My first question when I get these requests is to ask if this is a paying project. Most times it isn't. In that case, my response is that we have a highly structured curriculum and we're not able to accommodate the request. If the job is paying, I try to connect a recent graduate with the project.
I don't doubt that many animation artists get requests like this. I remember somebody who wanted an animation done for her daughter's birthday party with a caricature of the mother as the main character. I think the fee on that was as high as $100, but when I quoted industry rates, that ended the discussion quickly.
People generally don't understand how labour intensive drawing and animating are. They also assume, as Bissette points out, that artists are devoid of ideas, just sitting around waiting for somebody to give them one. The problem is never finding an idea, it's finding the time and money to work on an idea.
Bissette raises a lot of issues concerning ownership, royalties, etc. which are food for thought for anybody who is hired to collaborate, as opposed to simply being hired to execute. While the issues surrounding graphic novels and animation don't match exactly, there are enough in common to make the piece worth reading.
The piece is relevant because the requests that Bissette is addressing are similar to those that I regularly address as the coordinator of Sheridan College's animation program. I am constantly fielding phone calls and emails requesting that students create films for individuals and organizations. As Bissette points out, like it or not, drawing takes longer than writing. And animating most certainly takes longer than writing.
My first question when I get these requests is to ask if this is a paying project. Most times it isn't. In that case, my response is that we have a highly structured curriculum and we're not able to accommodate the request. If the job is paying, I try to connect a recent graduate with the project.
I don't doubt that many animation artists get requests like this. I remember somebody who wanted an animation done for her daughter's birthday party with a caricature of the mother as the main character. I think the fee on that was as high as $100, but when I quoted industry rates, that ended the discussion quickly.
People generally don't understand how labour intensive drawing and animating are. They also assume, as Bissette points out, that artists are devoid of ideas, just sitting around waiting for somebody to give them one. The problem is never finding an idea, it's finding the time and money to work on an idea.
Bissette raises a lot of issues concerning ownership, royalties, etc. which are food for thought for anybody who is hired to collaborate, as opposed to simply being hired to execute. While the issues surrounding graphic novels and animation don't match exactly, there are enough in common to make the piece worth reading.
Friday, September 09, 2011
Kim Deitch
Kim Deitch, son of animator Gene Deitch, has been writing an autobiography of sorts at The Comics Journal site. This installment mixes comix, music and animation into a gumbo that features animators Sally Cruikshank, Tony Eastman, Gene Deitch, and comix artist R. Crumb.
Who Owns Our Modern Myths and Legends?
Charlie Jane Anders at io9 has put together this chart showing how six large corporations essentially control the pop culture franchises that make up our common experience.
The chart doesn't really represent ownership as much as it represents control. New Line Cinema doesn't own The Lord of the Rings, only the film version. And Harper Collins doesn't own Tolkien's novels, only the publishing rights. But when you see how much these six companies control, it's clear why copyright and digital rights management have become major issues and why the United States is leaning heavily on other countries, including Canada, to write legislation to protect U.S. corporate assets.
The chart is also incomplete. Notice that while Disney is listed, none of the drawn animated characters are on this chart. Neither is Nickelodeon or CBS (both Viacom companies), though Cartoon Network makes it. That just shows that what's here is only the tip of the iceberg. The odds are that if you've bought a book, seen a movie, bought a DVD or watched TV, you've been feeding these corporate behemoths.
The chart doesn't really represent ownership as much as it represents control. New Line Cinema doesn't own The Lord of the Rings, only the film version. And Harper Collins doesn't own Tolkien's novels, only the publishing rights. But when you see how much these six companies control, it's clear why copyright and digital rights management have become major issues and why the United States is leaning heavily on other countries, including Canada, to write legislation to protect U.S. corporate assets.
The chart is also incomplete. Notice that while Disney is listed, none of the drawn animated characters are on this chart. Neither is Nickelodeon or CBS (both Viacom companies), though Cartoon Network makes it. That just shows that what's here is only the tip of the iceberg. The odds are that if you've bought a book, seen a movie, bought a DVD or watched TV, you've been feeding these corporate behemoths.
Wednesday, September 07, 2011
Fred Moore's 100th Birthday

Cartoon Brew has a photo of Moore I've never seen, Jenny Lerew posts a lovely photo of Moore with his wife Virginia and their infant daughter, and Andreas Deja posts a large sampling of Moore's work. The above is the one Moore from my own collection.
Moore is practically a mythical character. His influence is ubiquitous, not only in animation but also in greeting card art of a certain vintage. Because he died before fans and historians could interview him, he's a mystery compared to other Disney artists. His death, often falsely attributed to his alcoholism, has spawned more versions than I can count. He's the Bix Beiderbecke of animation: the flawed boy prince, bursting with a unique talent, who left us too soon.
What would we give to have known him?
Monday, September 05, 2011
Early Computer Animation

A couple of his early pieces have surfaced. The first, reported on Cartoon Brew, is a film from the University of Utah in 1972.
After the University of Utah, Catmull went to the New York Institute of Technology, located on Long Island, where he was involved with trying to find ways of joining the computer with drawn animation. John Celestri has reprinted a paper Catmull wrote called "The Problems of Computer-Assisted Animation."
Computer animation has reached a high level of sophistication but it wasn't that long ago that it was struggling to establish itself as a practical medium. These pieces show how far it has come in less than 40 years, all within the working lifetime of Ed Catmull.
Monday, August 29, 2011
Guys with Pencils Podcast

Andrew Murray and Adam Hines are two Sheridan graduates who have a podcast talking about what it's like to be starting out in the animation business. You can find all their podcasts here.
I'm their guest in episode 22, talking a bit about my career and a whole lot about creator rights.
Sunday, August 28, 2011
Jack Kirby's 94th Birthday

August 28 would have been Jack Kirby's 94th birthday. Mark Evanier, who worked with Kirby, has his birthday tribute here, including an embedded documentary on Kirby made for the DVD release of one of the Fantastic Four movies. Tom Spurgeon prints a great gallery of Kirby artwork and Mark Seifert has a gallery of Kirby originals to enjoy.
I wish that we could be celebrating the success of the Kirby estate's attempt to recover copyrights, but the recent court decision that went against the Kirby estate is now being appealed. Perhaps there will be better news for Kirby's next birthday.
Wednesday, August 24, 2011
Miss Devine
The Rauch Brothers' latest short combines documentary audio of grown children remembering their Sunday school teacher with animation designed by Bill Wray.
I love this kind of work, mixing real life events with animation. All of the Rauch Brothers' work for Storycorps can be seen here and all of it is worth watching.
Thursday, August 18, 2011
That Famous Film Comment Animation Issue
Courtesy of Tom Knott, here's the complete contents of that 1975 Film Comment issue on animation. Get it quickly as Tom has indicated that it won't be up for long.
Sunday, August 14, 2011
Disney Animators Who Sculpt
I've been on the road for the last ten days: Las Vegas, the Grand Canyon, Monument Valley (second time!) and now Loveland, Colorado. I'm guessing that readers are scratching their heads over the final location, but this weekend was the occasion for two annual shows that attract hundreds of sculptors who display their work. As I've been sculpting for the last two years, I wanted to see what was being done.
I knew that I'd see Ellen Woodbury at Sculpture in the Park. I met Ellen a year or so ago when she visited Sheridan College and I learned that she's now living in Loveland and sculpting full time. Ellen works in stone and her subject is animals, not a surprise given her animal animation at Disney on characters like Pegasus in Hercules.
I did not expect to see Mark Henn, who participated in the Loveland Sculpture Invitational Show. Mark is still at Disney, having recently completed work on the Winnie the Pooh film, but sculpts subjects from American history as a hobby and casts the work in bronze.
The link between animation and sculpture is a strong one. I know that Bill Tytla, Blaine Gibson, Milt Kahl and Andreas Deja, all associated with Disney, have done both. As Disney-style animation requires drawings that are structured and dimensional, it's only logical that animators can transfer their knowledge into a three-dimensional medium.
I knew that I'd see Ellen Woodbury at Sculpture in the Park. I met Ellen a year or so ago when she visited Sheridan College and I learned that she's now living in Loveland and sculpting full time. Ellen works in stone and her subject is animals, not a surprise given her animal animation at Disney on characters like Pegasus in Hercules.
I did not expect to see Mark Henn, who participated in the Loveland Sculpture Invitational Show. Mark is still at Disney, having recently completed work on the Winnie the Pooh film, but sculpts subjects from American history as a hobby and casts the work in bronze.
The link between animation and sculpture is a strong one. I know that Bill Tytla, Blaine Gibson, Milt Kahl and Andreas Deja, all associated with Disney, have done both. As Disney-style animation requires drawings that are structured and dimensional, it's only logical that animators can transfer their knowledge into a three-dimensional medium.
Thursday, August 04, 2011
Jonathan Rosenbaum on Walt Disney and Tex Avery
In early 1975, Film Comment magazine devoted an entire, oversize issue to Hollywood cartoons. It's well worth finding in a library or through an online service, as it contains a comprehensive interview with Chuck Jones as well as an interview with Grim Natwick and articles by Greg Ford and Mark Langer.
One piece was an essay on Walt Disney by film critic Jonathan Rosenbaum. Rosenbaum has now posted the first part of that essay on his website with the second part to follow shortly. As Thad has pointed out in the comments, part 2 is now up.
And here is Rosenbaum on Tex Avery.
One piece was an essay on Walt Disney by film critic Jonathan Rosenbaum. Rosenbaum has now posted the first part of that essay on his website with the second part to follow shortly. As Thad has pointed out in the comments, part 2 is now up.
And here is Rosenbaum on Tex Avery.
Tuesday, August 02, 2011
Animated Leo the Lion
Here's an oddity. The trailer for MGM's 1935 feature No More Ladies starts and ends with an animated Leo the Lion. According to Steve Stanchfield of Thunderbean Animation, the animator is Bill Nolan, a veteran of the silent era whose previous job was at the Lantz studio in the early '30s. The voice, of course, is by Billy Bletcher, who voiced the Big Bad Wolf in Disney's The Three Little Pigs and also did cartoon voices for Warner Bros. (Little Red Riding Rabbit).
(Link via The Golden Age Cartoon Forum.)
Thursday, July 28, 2011
Kirby Estate Loses Copyright Battle
I am sure that this judgment will be appealed, but a Federal court has ruled that the work Jack Kirby did for Marvel was "work-for-hire." This is despite the fact that the legal term was not part of the copyright law at the time Kirby co-created characters such as The Fantastic Four, The Hulk, The Silver Surfer, Thor, etc.
Here's the Associated Press story and here is Deadline Hollywood's.
While I am sure that there is a celebration occurring in the Disney and Marvel boardrooms as a result of this ruling, it's a questionable victory. When the artists at Marvel realized that the company was not going to compensate them beyond paying them by the page, they simply stopped creating new characters. Image Comics exists because a group of artists realized they would never be fairly compensated for their work at Marvel and so they formed their own company. Marvel's treatment of their artists has been consistently bad. See this article on the recently deceased Gene Colan.
Corporate copyright is strangling creativity, not promoting it.
Kirby's case and the ongoing litigation regarding the Superman copyright are just more evidence that anyone who creates something without securing ownership is a chump. It's one thing to be hired onto an ongoing project or series to make a contribution, but quite another to originate an idea and only be paid a regular salary or a flat price.
Stop giving your ideas to corporations. Own them and control them. Or else there will be more Jack Kirbys, Jerry Siegels, Joe Shusters, and Gene Colans ad infinitum.
Why in hell should stockholders and executives who weren't born when the work was created be profiting from it when the people who created it and their heirs get nothing?
(For my earlier take on the benefits of ownership, go here. For Heidi MacDonald, a comics news columnist, on the Kirby decision go here. It's worth quoting her conclusion: "Don’t ever create characters for work for hire, no matter how much “back end” you’re promised. In this day and age there is NO excuse for giving up your creations. We may never see another Jack Kirby among us, but let his lessons stand, both the triumphs and the sadness." )
Here's the Associated Press story and here is Deadline Hollywood's.
While I am sure that there is a celebration occurring in the Disney and Marvel boardrooms as a result of this ruling, it's a questionable victory. When the artists at Marvel realized that the company was not going to compensate them beyond paying them by the page, they simply stopped creating new characters. Image Comics exists because a group of artists realized they would never be fairly compensated for their work at Marvel and so they formed their own company. Marvel's treatment of their artists has been consistently bad. See this article on the recently deceased Gene Colan.
Corporate copyright is strangling creativity, not promoting it.
Kirby's case and the ongoing litigation regarding the Superman copyright are just more evidence that anyone who creates something without securing ownership is a chump. It's one thing to be hired onto an ongoing project or series to make a contribution, but quite another to originate an idea and only be paid a regular salary or a flat price.
Stop giving your ideas to corporations. Own them and control them. Or else there will be more Jack Kirbys, Jerry Siegels, Joe Shusters, and Gene Colans ad infinitum.
Why in hell should stockholders and executives who weren't born when the work was created be profiting from it when the people who created it and their heirs get nothing?
(For my earlier take on the benefits of ownership, go here. For Heidi MacDonald, a comics news columnist, on the Kirby decision go here. It's worth quoting her conclusion: "Don’t ever create characters for work for hire, no matter how much “back end” you’re promised. In this day and age there is NO excuse for giving up your creations. We may never see another Jack Kirby among us, but let his lessons stand, both the triumphs and the sadness." )
Sunday, July 24, 2011
Steven Spielberg Needs His Eyes Examined
"According to [Spielberg], the biggest challenge was 'getting it to look like the drawings in the Hergé books. We love the art so much that we used animation to get it as close to the art as we can.'"Full story here.
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